Dust Bunny Bounty Hunter by jshaffer94247
How can you clean up dust bunnies if you can’t see them?
You’ll need an unconventional weapon to go after these sneaky pests – part paintball gun, part dust buster. It’s open season under the furniture.
I only managed 6 levels in the 48 hours so you should be able to complete it in under 10 minutes. The mobile controls (pink, blue) are a little too close together for small screens (bug #1) so consider larger phones, tablets, or desktop (WASD + mouse). Leave comments!
Tools: Construct2, SnagIt, Paint, Audacity, BoscaCeoil (sounds)
Construct2 capx file is available. Steal code; don't steal art and ideas.
Improvements over my last LD:
* game state (level) can be saved
* option to reload from saved state OR start a new game
* more levels than last time (a whopping 7) and they advance at a better pace
* better art (yes, reviewer, you are correct to shudder. I said "better" not "good." :) )
* ...but there was so much more I wanted to complete!
(Yes, reviewer, you really can't lose. I had big plans for how you would need to be more careful not to vacuum up a marble, for instance, or to "miss" and re-paint the lamp, or to find a dust bunny so big you needed to upgrade or RUN.)
Well, there's next time.
You’ll need an unconventional weapon to go after these sneaky pests – part paintball gun, part dust buster. It’s open season under the furniture.
I only managed 6 levels in the 48 hours so you should be able to complete it in under 10 minutes. The mobile controls (pink, blue) are a little too close together for small screens (bug #1) so consider larger phones, tablets, or desktop (WASD + mouse). Leave comments!
Tools: Construct2, SnagIt, Paint, Audacity, BoscaCeoil (sounds)
Construct2 capx file is available. Steal code; don't steal art and ideas.
Improvements over my last LD:
* game state (level) can be saved
* option to reload from saved state OR start a new game
* more levels than last time (a whopping 7) and they advance at a better pace
* better art (yes, reviewer, you are correct to shudder. I said "better" not "good." :) )
* ...but there was so much more I wanted to complete!
(Yes, reviewer, you really can't lose. I had big plans for how you would need to be more careful not to vacuum up a marble, for instance, or to "miss" and re-paint the lamp, or to find a dust bunny so big you needed to upgrade or RUN.)
Well, there's next time.
Ratings
| Coolness | 40% | 1667 |
| Overall | 2.67 | 958 |
| Audio | 2.57 | 601 |
| Fun | 2.61 | 883 |
| Graphics | 2.13 | 1025 |
| Humor | 3.29 | 264 |
| Innovation | 2.65 | 852 |
| Mood | 3.00 | 484 |
| Theme | 3.17 | 702 |
I like the little comic scene things in between levels. Adds story that is lacking in a lot of LD games.
I wish the controls for keyboard would shoot with a button rather than mouse. That was a little weird.
Cool little game!
My apologies if this was taken the wrong way.
On the mechanic side of things, I really dislike WASD controls. You may not know it but not everybody is using a QWERTY keyboard and having only the WASD scheme is just painful to use on and AZERTY keyboard.
That makes it even more painful in this game where precision is somewhat important.
I also feel there were too much informations/clutter on screen.
Either go for touch controls or for keyboard/mouse control but a "bastardize" version of both is possibly too much and may be confusing.
On the good side, there was a lot of humor in the transition vignettes and an evolving story.
Even your message to "apologize" you did not have more levels was funny which makes it one of your strength and something you'd likely should rely more on in future games.
Congratulations on making this entry in 48 hours and keep making games even outside of game jams for further practice !
I just wish the on-screen controls didn't eat so much screen space when on desktop.