Radisheriff by Ourson
###The story###
This is the story of a sheriff. The best one, the most RADIcal.
Fighting crime as become so easy for him that he wanted to spice
it up a little. So he left his bullets behind and he replaced
them by radishes. Becoming ...
... the RADISHERIFF.
(it all stated with a stupid pun ^^")
###The Controls###
-Move with WASD (or ZQSD)
-Shoot with left click
-Reload by holding right click
###The game contains###
-6 power ups
-4 ennemies
-3 bosses
-random generation (sort of... =p)
-An infinity of radishes!!!!!!!!!
###Notes###
-It's my first entry for ludum dare. I did my best and i certainly hope you will enjoy what i have done.
-This is my tribute to some of the games i've spend way too much time on (aka the binding of isaac or Nuclear throne) ^^
-Making music isn't part of my skills, sorry. =s
!!!EDIT!!!
I made a version 2.0.
What changed?
-4 new power ups(tomatoes, Birdy the kid, Automatic weaponry and Explosive shots).
-1 new foe(the panda!)
-1 new end boss
-the game is longer (you must go through 24 areas to finish the game, 3 duels and 3 bosses)
-minor changes: (the carrot and the watch were buffed, the first boss is easier, etc)
This is the story of a sheriff. The best one, the most RADIcal.
Fighting crime as become so easy for him that he wanted to spice
it up a little. So he left his bullets behind and he replaced
them by radishes. Becoming ...
... the RADISHERIFF.
(it all stated with a stupid pun ^^")
###The Controls###
-Move with WASD (or ZQSD)
-Shoot with left click
-Reload by holding right click
###The game contains###
-6 power ups
-4 ennemies
-3 bosses
-random generation (sort of... =p)
-An infinity of radishes!!!!!!!!!
###Notes###
-It's my first entry for ludum dare. I did my best and i certainly hope you will enjoy what i have done.
-This is my tribute to some of the games i've spend way too much time on (aka the binding of isaac or Nuclear throne) ^^
-Making music isn't part of my skills, sorry. =s
!!!EDIT!!!
I made a version 2.0.
What changed?
-4 new power ups(tomatoes, Birdy the kid, Automatic weaponry and Explosive shots).
-1 new foe(the panda!)
-1 new end boss
-the game is longer (you must go through 24 areas to finish the game, 3 duels and 3 bosses)
-minor changes: (the carrot and the watch were buffed, the first boss is easier, etc)
Ratings
| Coolness | 100% | 1 |
| Overall | 3.48 | 276 |
| Audio | 2.40 | 670 |
| Fun | 3.83 | 76 |
| Graphics | 3.40 | 348 |
| Humor | 3.40 | 216 |
| Innovation | 2.63 | 861 |
| Mood | 3.05 | 450 |
| Theme | 2.98 | 828 |
All in all, I'd say this was a pretty RAD entry! (sorry, had to...)
It's only need music to be more badass.
Take my advice, and make this a full-length game. Get it on Steam or something. This is pure amazingness that shouldn't be just thrown away after a glimpse.
Didn't like the sounds so much. And I felt like it needed a lot more balancing. Some enemies were waaay harder but seemed to have the same chance to spawn. And maybe it's just me, but I'd pick the speed/time upgrades over the carrot anytime :p And try adding some more (visual) feedback next time!
Btw your pixels seemed stretched sometimes. If you're using pixelart/low res, try scaling with equal round numbers! You can then just put black borders or whatever on the remaining areas.
Of course, switching bullets with radishes, eraser-top pencils or rubber duckies pretty much won't affect the gameplay at all, it's just a random substitute for slow moving bullets. That said, it still is a very fun entry and I enjoyed the Binding of Isaac meets Zelda gameplay quite a bit. Sadly, there's no music.
Still a solid entry!
I am extremely impressed, well done!
Also check my game please! x)
I don't think this fits the theme very well, because it makes me feel that it only change "bullet" to "radishes".
Still a good game!
I'm going to try to answere to some of what you said:
-TijmenTio, here is how balancing work: I spawn a number of ennemies based on the difficulty you reached (1 to 6). Each ennemi has an equal chance to appear. But whenever it's a rabbit, the game spawn two of them (because they suck). Also, rabbits can't drop beer.
-Flayk, i could totally imagine more machanics to this game ^^ , but i'm in a programming school and it's very time consumming.
-Phil Strahl and Cliff Lee(CL), yeah, replacing bullets by radishes doesn't change very much the gameplay =s.
When i saw the theme, i imediatly thought about isaac shooting tears at his ennemis, getting power ups that made his tears stronger ("cancer. yay!"). I Always wanted to make an arena based top shooter. So i jumped on the occasion.
Also, this is my first jam entry. I decided to do something i was comfortable with.
Thanks to all your great comments, i leveled up in selfconfidence and i promise i will put myself more in danger next time ! =)
Once again, thank you all. I barely slept for 48 hours, I even had my girlfriend feeding me. I was sooo tired at the end, i almost abandonned the sound effects (but the game needed some feedback. It was absolutly necessary on the reload in my opinion).
I am glad you enjoyed it. It really makes me happy!
You guys are awesome!
PS : rectangular Tim, you died during the last boss and you were still motivated enough to play everything again?! That's one of the best compliments i could have recived =D
I will say, though, that "the bullets are radishes" is kind of weak in the theme category.
Gameplay was engaging and it has a good bunch of setups where the firefights feel diverse. Badass for a jam game.
It seemed to be best to just play with right-click down the whole time, but no big deal.
That cat didn't know WHAT hit 'im.