Souls of the Fallen by Bsevers18

[raw]
made by Bsevers18 for LD32 (JAM)
***Controls (Gamepad Suggested)***
-WASD (Left Thumbstick): Move the Character
-J (A Button): Jump, again to teleport
-K (X Button): Aim + Direction to shoot
-L (B Button): Channel to acquire pink soul.
-SPACE (Select) to SKIP TUTORIAL

Story:

An order of Cleansers have found and drafted your aid in purifying tainted souls. However, before giving aid you must become a Follower and trained in their fighting style.

As such The Sensible Sensei has taken you as apprentice and constructed a training regime for you to follow and today is the final day of training.

In a ruined shrine long since forgotten you approach the completion of your training.
_____________

First-time Ludum Dare Jam entry! :D

Code- @ThatAndrewMan
Art- @Bsevers18
Sounds- @Fat_Bard

Ratings

Coolness 55% 3
Overall(Jam) 3.80 108
Audio(Jam) 3.98 47
Fun(Jam) 3.65 139
Graphics(Jam) 4.52 37
Innovation(Jam) 3.02 567
Mood(Jam) 3.94 64
Theme(Jam) 2.90 806

Feedback

Mark T
21. Apr 2015 · 04:26 UTC
This game has a lot of potential, but it keeps crashing on me after a while. When I hit the boss ( which took a while ). The controls are really good, but the 1 shot death and long re-spawn is annoying. It would be nice to have at least a few hearts =) Also fullscreen would be awesome to really show off the art style. Good start.
ohsqueezy
21. Apr 2015 · 04:27 UTC
It took me way too long to get that last shot in! I enjoyed the challenge and the way you brought together a shmup and platformer. I could hardly use the wall jumping and teleporting to my advantage, though teleporting is an interesting mechanic for avoiding projectiles. Fun and challenging entry!
Pawige
21. Apr 2015 · 04:31 UTC
Awesome!! Loved it all. Great sound, art, music, gameplay. My only complaint is that the hit box on the player feels a little too unforgiving.
spreadtheflow
21. Apr 2015 · 05:25 UTC
An awesome game. Everything is good : graphics, animation, music, challenge ... The teleport mechanism is excellent.
My only complaints are the screen size ( your art are gorgeous! ) and the fact that you have to play the "tutorial" sequence again everytime you die.

Awesome job! There is potential for a full game.
ChronoDK
21. Apr 2015 · 05:26 UTC
Lovely graphics! I really like the teleport mechanic.
pi_pi3
21. Apr 2015 · 05:32 UTC
I like it. I lost pretty quickly though. But it is fun to play.
siryakko
21. Apr 2015 · 05:38 UTC
I loved it, just a bit too frustrating some time by it's mechanics. Really hardcore. Thanks for the game
pi_pi3
21. Apr 2015 · 05:42 UTC
Oops. Don't mind that one ^. I meant to comment that on another game. So here's my comment for this game. This game is too hard. It should have some sort of health bar, or a couple of hearts.
FractalFox
21. Apr 2015 · 07:48 UTC
Very addicting and challenging! Good controls, although an optional button layout could be handy! Both the music and the artwork blend nicely with the slick game-play. 1-shot death feels too harsh, maybe explore a life system? I can imagine a strong title emerging from this, well done!
Bitterdeath
21. Apr 2015 · 07:52 UTC
Love the art style and the double teleport is fun.
tripleVisionGames
21. Apr 2015 · 08:34 UTC
Amazing graphics and sound! LOVE the music so much! For these and fun you now have 5 stars - felt so satisfying finally killing that thing and seeing it's skull fall off haha
ArcturusDeluxe
21. Apr 2015 · 17:52 UTC
Love the presentation, graphics and music are all great. As for gameplay, you have a good basic idea but its a bit frustrating to play. Deaths happen too quickly, and it takes too long to get back into the game when you do die. Being able to aim the souls in a non-orthogonal direction would have been good too. I really like the teleport though. Good stuff overall.
SaintHeiser
21. Apr 2015 · 18:31 UTC
Good visuals but game to difficult and I can't understand how to play. Can't figure out the purpouse.
elefantopia
21. Apr 2015 · 21:35 UTC
Love the art, sucks I'm too lazy to download it from my windows VM ;)
Thingo Studios
21. Apr 2015 · 22:45 UTC
Hm. I like the core mechanic here-- very Kirbyish, but a bit more fun. Being able to aim upwards made the fight a bit too easy (and I was a little upset I couldn't make a diagonal).

Also, minor beef: how come you can't press space twice to just skip to the boss?
phi6
22. Apr 2015 · 12:26 UTC
Took me a good ten or so tries before I could beat the boss - but really enjoyed it. The controls are a little tricky at first as you can't dash before jumping but didn't take long to get used to. Been looking for good platformers to play since I made one myself, glad I stumbled onto this one. Good job!
commodoreKid
22. Apr 2015 · 13:03 UTC
Great mechanics. Quite hard to get used to. Wish it was longer :)
Hyoga-3D
22. Apr 2015 · 14:49 UTC
Wow! great game, is has a super nice art, maybe it is too difficult or I am not to good playing :D

Great job.
Ludonaut
22. Apr 2015 · 16:59 UTC
The movement and teleporting mechanic feel really good. Graphics and sound are great. You should work on a post-jam version!
Joe Williamson
22. Apr 2015 · 17:29 UTC
Nice entry. Fun, and graphics are all in a very consistent style which is so important, but the actual scene is also very interesting. Great job, guys.
acro
22. Apr 2015 · 22:43 UTC
It takes a while to understand this and the 'tutorial' structure is easily missable (I somehow skipped it by accident the first time just trying to get past the title screen.
But the art is gorgeous - the animation is really beautiful, the cape, teleport, shoot etc, boss appearing. The music fits it so well.

I wonder if the non-apparentness of 'what to do' is deliberate? It does need the text explanations, but they're somehow not prominent enough as you don't naturally look at the top/bottom edges. But - having to figure out what to do by trial and error gives a lot of mileage on playing the game, while it sits there looking and sounding gorgeous.
HapaxStudios
22. Apr 2015 · 23:16 UTC
good game, had fun, but as unconventional weapons go.. could seem like the weapon isn't unconventional to killing ghosts. otherwise its an awesome game and keep going with it!! :D
NoWandStudios
23. Apr 2015 · 08:12 UTC
Awesome game! Very nice graphics and sound. The dash mechanics are so cool and the boss reminds me of the old arcade games. Very nice work!
OadT
23. Apr 2015 · 08:26 UTC
Awesome! Great Graphics, Audio, Mood. The Controls feels good. It took me some time to beat it, but it was quite fun
rnlf
24. Apr 2015 · 20:19 UTC
The art in this game is just amazing, visuals and audio! But it is so hard that after half an hour I was still unable to hit the enemy even once. Good game, just way to hard for me.
BIZM
25. Apr 2015 · 19:16 UTC
Awesome game! Loved the art and the audio, and the mechanics were solid. 5 stars! But man, this game is hard! D: