Herding Humans by Blunt

[raw]
made by Blunt for LD32 (JAM)
We are running a test for a new type of Tractor Beam that will allow the mind control of Humans. Use the Tractor Beam to herd the Humans towards the Mothership. Be warned, we are unsure how long the effects of the Beam will last.

Supports X360 gamepad. / Keyboard.

*added web version

Ratings

Coolness 51% 3
Overall(Jam) 3.10 615
Audio(Jam) 3.19 324
Fun(Jam) 3.07 509
Graphics(Jam) 3.41 457
Humor(Jam) 2.75 566
Innovation(Jam) 3.00 573
Mood(Jam) 3.15 460
Theme(Jam) 3.25 596

Feedback

Tselmek
22. Apr 2015 · 11:58 UTC
Nice graphics and sounds. Great gameplay idea yet the controls are very difficult to use.
Reccy
22. Apr 2015 · 12:21 UTC
The grapics look awesome and the audio really adds a sense of urgency to the game. The gameplay is fun but is let down by the controls. Overall, it's a fun game to play!
sorlok
22. Apr 2015 · 12:24 UTC
Cool idea! Well executed and enjoyable. That helicopter is relentless though. Maybe you can Tractor Beam some soldiers to shoot it down?
graebor
22. Apr 2015 · 19:48 UTC
Cool idea. Would have been nice to have more indication of which way your ship was facing due to the tank controls when using a keyboard. It also didn't seem like there was ever a reason to /not/ be using your tractor beam, other than holding space seemed to screw up the steering? Not sure if that was intentional, but the keyboard controls seemed a bit clunky overall.
Horsed
22. Apr 2015 · 19:59 UTC
I failed at controlling my ship all the time, because I wanted to turn around on the spot :-) The game gives a nice feeling of cleaning up. Like that. Graphics are quite somehow appealing to me.
coderitual
23. Apr 2015 · 12:32 UTC
I like the graphics style but perspective is odd to me (but hey, I'm from another planet). Gameplay should be polished a little bit imho.
Grouflon
23. Apr 2015 · 12:52 UTC
Controls feel a bit stiff, kind of ruining it for me, but still rated it very well, nice idea and nice game :)
AinoraZ
23. Apr 2015 · 14:13 UTC
Actually a really well made game. I think one of the best ones I've rated so far. There's not much I can really criticize besides maybe the weird-ish controls! Great job! I'll rate very well :)
greytram
23. Apr 2015 · 19:59 UTC
Nice idea, I love the graphic style but controls are reacting in a strange manner.
surpent
24. Apr 2015 · 11:37 UTC
Overall good game design.
But control is difficult.
SecondDimension
25. Apr 2015 · 09:44 UTC
Really liked the graphics and concept. Controls were a little hard to master at first, once you get used to them the game was fun.
jplur
26. Apr 2015 · 13:26 UTC
love this visual style! Controls were a little rough, but the game was polished enough
Arowx
30. Apr 2015 · 14:25 UTC
Found the controls really hard to get to grips with, maybe you could try a move to mouse click control system or have wasd map directly to the screen space left/right/up/down.
john wasteland
01. May 2015 · 17:09 UTC
It's a cool idea but it needs better controls.
filipe.silva
04. May 2015 · 03:07 UTC
very cool. A little hard to control but fun. Congratulations