{"author_link":"\/author\/lemmingsurvivor\/","author_name":"NIGIC","author_uid":"24803","comments":[{"author_name":"Borkleby","author_uid":"50895","time":"Apr 20, 2015 @ 1:39am","epoch":1429493640,"text":"Despite there being no explanation of controls I figured it out quickly. I like cleanliness and the style of it. I REALLY like the hyperbeam!! Lol!!"},{"author_name":"redding","author_uid":"51627","time":"Apr 20, 2015 @ 2:07am","epoch":1429495320,"text":"I like the art a lot!"},{"author_name":"GhostBomb","author_uid":"45321","time":"Apr 20, 2015 @ 2:07am","epoch":1429495320,"text":"Really liked the game.  I was surprised how far into the game new mechanics were being introduced.\r<br\/>\r<br\/>Couldn't figure out how to use the hyperbeam, but I managed to do fine without it."},{"author_name":"MiniBobbo","author_uid":"22584","time":"Apr 20, 2015 @ 2:19am","epoch":1429496040,"text":"I think the guys with the Jetpack were overcome with love and embraced peace... and then splatted on the ground because I removed their jetpack when they were miles in the air!\r<br\/>\r<br\/>I also never figured out how to use the strike that I charged up.  But the game played very smooth and looked good.  The only thing I would mention is that the music became repetitive quickly.  A mute button would be a nice option so the sound effects would still be heard.\r<br\/>\r<br\/>Good job!"},{"author_name":"NIGIC","author_uid":"24803","time":"Apr 20, 2015 @ 2:27am","epoch":1429496520,"text":"Thanks everyone, and sorry, being a bit late on updating the description \/ writing a readme file. I'll at least add the controls right away.\r<br\/>\r<br\/>Glad you liked it!\r<br\/>\r<br\/>@MiniBobbo: Yeah, the music IS a bit repetitive... I'll see to add a little something to that effect in the pause menu when I can."},{"author_name":"NickMakesGames","author_uid":"29805","time":"Apr 20, 2015 @ 2:34am","epoch":1429496940,"text":"a pretty cute shoot 'em up. Slightly basic, but it does everything a good shmup does. Nice enemy variety, good sense of speed in the background, cool music. Well done."},{"author_name":"sharpcoder","author_uid":"32080","time":"Apr 20, 2015 @ 2:42am","epoch":1429497420,"text":"Awesome game! I liked the &quot;death&quot; animation for the humanoids."},{"author_name":"rantt","author_uid":"41103","time":"Apr 20, 2015 @ 3:05am","epoch":1429498800,"text":"Got 174,000, fun game.  Really liked the art style, the controls felt good, difficulty ramped up at a nice pace and there were lots of different enemies.  Oh, and that strike attack is awesome.  Music, got repetitive after a while, but really fun game, nicely done :)"},{"author_name":"stoarch","author_uid":"50107","time":"Apr 20, 2015 @ 4:27am","epoch":1429503720,"text":"Pretty graphics and sound. But homing spikes is difficult to overcome."},{"author_name":"Jack Zackowitz","author_uid":"22419","time":"Apr 20, 2015 @ 4:33am","epoch":1429504080,"text":"Pretty solid shmup. good level variety. I felt the hitboxes were a little too big, and I'd like to see more types of power ups, upgrading existing ones (like getting 2 gold stars = spread of 5 hearts)"},{"author_name":"ianburnette","author_uid":"44075","time":"Apr 20, 2015 @ 5:55am","epoch":1429509000,"text":"The weapon has a really solid feel to it - the sound effects and explosions make it really fun to use. Nicely done! Kept me engaged longer than most shmups."},{"author_name":"vulpineblazeyt","author_uid":"27775","time":"Apr 20, 2015 @ 6:34am","epoch":1429511340,"text":"This was a really nice entry, and an awesome departure from the shmup genre."},{"author_name":"Kazura","author_uid":"46398","time":"Apr 20, 2015 @ 9:15am","epoch":1429521000,"text":"Nice art and funny game too !\r<br\/>It's a shame for the HUD and the background but it's a very good game overall."},{"author_name":"keyboardsan","author_uid":"52972","time":"Apr 20, 2015 @ 3:25pm","epoch":1429543200,"text":"Very good art and addicting gameplay.\r<br\/>And maybe try adding diagonal movement too. It will make the gameplay smoother. Try adding different types of music too. :)"},{"author_name":"HolyBlackCat","author_uid":"39241","time":"Apr 20, 2015 @ 3:56pm","epoch":1429545060,"text":"This site lacks 'for girls only' flag for games. :D\r<br\/>\r<br\/>This game is simple, nifty and interesting to play! I really liked the graphics."},{"author_name":"Lady Beardo","author_uid":"25448","time":"Apr 20, 2015 @ 5:10pm","epoch":1429549500,"text":"Super cute!"},{"author_name":"NIGIC","author_uid":"24803","time":"Apr 20, 2015 @ 5:33pm","epoch":1429550880,"text":"Version 1.2 is up, adding some audio control among a few other adjustments - see description for details.\r<br\/>\r<br\/>As always, thanks for playing and leaving feedback! Glad you enjoyed!\r<br\/>\r<br\/>@stoarch: Patience you must have, my young padawan. Better to bait 'em than try to kill 'em.\r<br\/>\r<br\/>@Jack Zackowitz: Yeah, colliders are top priority in stuff I have to fix later on. And definitely going to play around more with the power-ups.\r<br\/>\r<br\/>@keyboardsan: Diagonal? You mean dedicated keys? Hm, that might be something to try... And yeah, fun fact, half the time I spent on music was on the boss theme, which ended up not being used at all. In hindsight I should have put it into the later levels as BGM. But doing it now would be cheating, wouldn't it?\r<br\/>\r<br\/>@HolyBlackCat: I know, right? Definitetly titling my postmortem &quot;This LD gave me cavities&quot;."},{"author_name":"slowfrog","author_uid":"39076","time":"Apr 20, 2015 @ 9:02pm","epoch":1429563420,"text":"Good polished entry. Very nice looking. The unconventional weapon hides very classic shoot-them-up mechanics, but done well and working perfectly."},{"author_name":"w1n5t0n","author_uid":"51564","time":"Apr 21, 2015 @ 12:50am","epoch":1429577100,"text":"Fun game, I loved the music!"},{"author_name":"DaniDK","author_uid":"47252","time":"Apr 21, 2015 @ 5:43am","epoch":1429594680,"text":"Wow. This feels very complete, I love it. I managed to get the 3 way shooter thingy I got so hyped but then I got damaged and could get it again. Awesome game I thing is design is good with the variety of enemies and the ramping up difficulty"},{"author_name":"Robotic-Brain","author_uid":"36236","time":"Apr 21, 2015 @ 8:43pm","epoch":1429648680,"text":"The &quot;Auto fire&quot; if you hold the mouse button is a bit slow, so I put my Gamepad on Rapid fire mode - is that cheating? :P\r<br\/>\r<br\/>Liked the Game overall. Kept me engaged longer, than it probably should have.\r<br\/>I don't know about the Theme though, since it is just a basic shoot'em up..."},{"author_name":"NIGIC","author_uid":"24803","time":"Apr 22, 2015 @ 1:35pm","epoch":1429709400,"text":"@Robotic-Brain: Yes. Yes, that's totally cheating. And I didn't even think of that when I coded the inputs, so it's fair game. \r<br\/>\r<br\/>And yes, there's hardly anything original here; pretty much every single element has been done (better) by some Touhou game or other arcade shooter. And it's on purpose: the goal here wasn't to reinvent anything, but to make something that I actually felt was in a finished state. That said, I don't believe this has any impact on the use of the theme itself. (Rather, I'm expecting a big fat zero in innovation. Hehe.)\r<br\/>\r<br\/>As always, thanks for the feedback everyone"},{"author_name":"DesignerNap","author_uid":"21374","time":"Apr 22, 2015 @ 9:45pm","epoch":1429738800,"text":"Great game! with a few great looking graphics you have made a very playable shooter. Good work!"},{"author_name":"sP0CkEr2","author_uid":"7135","time":"Apr 24, 2015 @ 4:20am","epoch":1429848900,"text":"very impressive piece of work here - one of my favorites - great job!"},{"author_name":"Ventura","author_uid":"17946","time":"May 11, 2015 @ 9:24pm","epoch":1431379140,"text":"I liked the art and the fast background, also the enemies."}],"images":["ld32\/24803-892a72ba13a9fd6b71dad70b0eccd620.jpg","ld32\/24803-411892a464e9ae95f558b7088f9bb5dc.jpg","ld32\/24803-5d3d976c9cb75284823479f09018d505.jpg","ld32\/24803-b7f1460e84254e2a86a1c9fc5105719b.jpg"],"links":[{"url":"https:\/\/drive.google.com\/folderview?id=0BzO2zr8HTmj8fjJTSnpnUkttb2dmWlZvQmlnQlBvSEtGanFGZFJPejFmcWpaNDVuekFzeFk&amp;usp=sharing","text":"All Platforms"}],"metadata":{"g_key":"12781","g_author":"24803","g_event":"LD32","g_eventkey":"27","g_subevent":"COMPO","g_urlkey":"12811","g_title":"Mystical Youth Amy","g_status":"UCHK1","g_place":"411","g_commentcount":"25","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/24803-shot0-1429491684.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/24803-shot1-1429496455.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/24803-shot2-1429496455.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/24803-shot3-1429496455.png-eq-900-500.jpg"],"text":"The Soldiers of Solitude are at it again! Use Amy's power to spread the love and lead them back to a path of righteousness. If all else fails, you still have your trusty KillSat 2000 (tm) ready to lend a hand. Or you could always just wait it out peacefully. They ought to calm down eventually. Your choice!\r\n\r\n--------\r\n\r\nCONTROLS\r\n\r\nWASD - Movement\r\n[Space] \/ [Left Click] - Fire\r\n[TAB] \/ [Right Click] - Orbital Strike\r\n[Esc] - Pause\r\n\r\n--------\r\n\r\nCHANGE LOG\r\n\r\n2015\/04\/19 1.1 \r\n- Corrected some inaccuracies with the Survival mode. (Strike Charge was maxed out from the start, score was inaccurate, game was not properly set tp Expert Mode.)\r\n\r\n2015\/04\/20 1.2 \r\n- Added sound options to the Pause menu.\r\n- Added legal information and an Exit button to the Title screen.\r\n- Slightly optimized graphic assets.\r\n\r\n--------","title":"Mystical Youth Amy"}