Online Retro Shooter by Animated

[raw]
made by Animated for LD32 (JAM)
Online Retro Shooter is a fast-paced online multiplayer Geometry-Wars-esque retro shooter! Compete with and against friends (err... random strangers) to stave off hordes of killer geometric figures. The game oscillates between periods of chaos and cooperation -- work with your comrades on coop, but be ready to fight them in chaos. Experiment with a gun which shoots bouncy bullets! Explore a huge map!

Download ld32_client*.jar from the link provided, and open the file with the java runtime (graphical approach on Windows/Mac or java -jar ld32_client*.jar). Requires support for OpenGL shaders.

WARNING: CURRENTLY PRETTY BUGGY. SERVER CAN'T HANDLE MORE THAN 8 PEOPLE AT THE SAME TIME. WE'LL FIX THE BUGS SOON, HOPEFULLY.

MAKE SURE YOU'RE PLAYING ON A LOW-LATENCY CONNECTION WITHIN 75 LIGHT-MILLISECONDS FROM CHICAGO, IL.

Instructions:

Since we didn't have time to make a main menu screen, here's the instructions:

-- Move your character around with WASD, and shoot by clicking or holding down the left mouse button.
-- Being shot or hit by one of the enemies will drain a shield. If you lose all three shields, you will die and re-spawn elsewhere on the map (PRO TIP: DON'T DIE. THE AFTERLIFE IS BUGGY).
-- The game oscillates between chaos and coop modes. In chaos mode, friendly fire is enabled, and the turrets become hostile as well.

The client will automatically connect to our server, but you can run your own server if you want. Just download and run the ld32_server*.jar file from the google drive link. To connect a client to your server, open the jar file (using WinRar or 7zip or your preferred archiving tool) and edit config/serversettings.txt to include your IP address.

Feedback

Red_Fan games
21. Apr 2015 路 22:21 UTC
I don't have time to start a server, multiplayer games are cool in ludum dare but it's hard to find players
馃帳 Animated
21. Apr 2015 路 22:27 UTC
You don't need to host your own server. We're hosting one during the dare. Just run the client without any modification of the jar file, and you'll automatically connect to our server.
ajayajayaj
21. Apr 2015 路 22:29 UTC
The server is not working
馃帳 Animated
21. Apr 2015 路 22:30 UTC
Is it offline?
ajayajayaj
21. Apr 2015 路 22:30 UTC
It did before but it was lagging so I closed and reopened and now it is broken.
ajayajayaj
21. Apr 2015 路 22:30 UTC
It is working now thanks
馃帳 Animated
21. Apr 2015 路 22:31 UTC
Well, I just restarted it; so you shouldn't have any issues now.
馃帳 Animated
21. Apr 2015 路 22:33 UTC
If for some reason the server happens to be down, just run the server on your own machine and connect the client to "localhost" (change config/serversettings.txt in the jar file; you can open it using winrar or 7zip).
reiknight
21. Apr 2015 路 22:34 UTC
Hi there! I think is my poor connection but the game is lagging a lot :S. It's ironic because we made a game called Lagman for the JAM xD.
The game seems good to me but I think it's not very original based on the theme.
RoryD
21. Apr 2015 路 22:35 UTC
I'm going to look beyond the terrible frame rate and bugs and say that this could be a pretty fun game. The game kept showing me the respawn text even though I was still alive. I realised pretty quickly that there's no incentive to do anything but hold the shoot button down.

It's definitely very hectic and confusing when you get thrown in. I didn't know what was going on for a while.
HotBoxGames
21. Apr 2015 路 22:40 UTC
Nice :) Looks and feels pretty good. Singleplayer would be nice!
Ranmara
21. Apr 2015 路 22:42 UTC
Awesome! I played a little while on your server and it was fun, but the lag was causing me to glitch about. Couldn't get my own server to work, so now I am just jamming to the music in the background
馃帳 Animated
21. Apr 2015 路 22:42 UTC
The frame rate shouldn't be too low -- the bigger issue is network updates. My Internet sorta sucks, and the client doesn't get updates fast enough. That's why stuff teleports around a lot.

It's those annoying little follower enemies that make the game laggy. We've serious issues with UDP packet loss because of them. Hopefully I can push out a bugfix once I finish up some of my other work.
SowiHowl
25. Apr 2015 路 10:43 UTC
Game wasn't working for me...
Halleflux
28. Apr 2015 路 06:17 UTC
Currently I'm unable to connect. It would be great to do so, though, it looks like a sweet game! I also really like the idea of it alternating between FFA and coop mode.
myachin
28. Apr 2015 路 10:44 UTC
Networking: Client initialized
Networking: Client failed to bind to port
Unable to connect to: /99.58.104.35:21234
GenericTeamName
08. May 2015 路 01:09 UTC
I run the client, but it crashes within seconds.
JerryLeeLodbrok
08. May 2015 路 02:51 UTC
Slick, like the minimalism
Red_Fan games
09. May 2015 路 22:09 UTC
Alright, not bad. Just a note tho, multiplayer is pretty rare on ludum dare and most people dont have time to host a server