Prismal Chaos by ghenoroc
One sewer. One Hero. All the colors.
To be honest, this isn’t much of a game. It’s just one level. Just find and step on the 4 buttons to open the gate at the end and leave. The lighting doesn’t make much sense but the enemies die from the light of the flares.
On most windows machines just double click the jar to start.
Controls: WASD to move, mouse to shoot.
To be honest, this isn’t much of a game. It’s just one level. Just find and step on the 4 buttons to open the gate at the end and leave. The lighting doesn’t make much sense but the enemies die from the light of the flares.
On most windows machines just double click the jar to start.
Controls: WASD to move, mouse to shoot.
Ratings
| Coolness | 28% | 2054 |
| Overall(Jam) | 2.89 | 784 |
| Fun(Jam) | 2.94 | 595 |
| Innovation(Jam) | 2.81 | 678 |
| Theme(Jam) | 3.00 | 751 |
Exception in thread "LWJGL Application" java.lang.NullPointerException
at ghenoroc.ld32.map.ExitDoor.contains(ExitDoor.java:32)
at ghenoroc.ld32.map.Map.hit(Map.java:149)
at ghenoroc.ld32.Player.draw(Player.java:65)
at ghenoroc.ld32.map.Map.draw(Map.java:81)
at ghenoroc.ld32.GameScreen.render(GameScreen.java:43)
at com.badlogic.gdx.Game.render(Game.java:46)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:215)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:120)
I seem to get errors once I enter the doors.
And it worked on Linux with Chromium :)
Couldn't understand what was up with the numbers over enemies heads (changing randomly and all). They still died so it's okay.