Goblin Weapons by trashcan

[raw]
made by trashcan for LD32 (COMPO)
Pick up goblins and use them as weapons against other goblins.

Ratings

Coolness 58% 3
Overall 2.91 787
Audio 2.17 753
Fun 2.87 711
Graphics 2.31 959
Humor 2.43 705
Innovation 2.97 638
Mood 2.54 846
Theme 3.41 498

Feedback

pi_pi3
20. Apr 2015 · 10:45 UTC
I like it. Interesting mechanics. Most of the other games just have shoot-the-enemy/smash-the-enemy based weapons. 4/5 overall
KloudRazor
20. Apr 2015 · 10:52 UTC
The sounds were a little irritating but ignoring that, it's a nice concept!
Mimus
20. Apr 2015 · 14:45 UTC
Very fun, despite the too childish graphics my taste.
(Google Translate, I'm French)
colludium
20. Apr 2015 · 20:13 UTC
Good game and concept. Use the enemy against themselves :).
terpin
21. Apr 2015 · 20:20 UTC
The sound effects make playing this a little rough, but I'm really happy you tried to do something different. I love the little cat-goblin creatures. I have no idea what I'm playing but it's still fun :) Good job!
Teesquared
21. Apr 2015 · 20:24 UTC
Nice variety of monsters. Fun game. Good job.
Shimmergloom
22. Apr 2015 · 09:45 UTC
Nice game, I kept getting hit while also catching the enemies.
grillaface
24. Apr 2015 · 22:20 UTC
Rainbow laser cat is cool :) I like the grab mechanics.
psychonull
24. Apr 2015 · 22:24 UTC
That invasion % counter kept me playing, but couldn't make it. Simple yet fun because of the clear goal and different kinds of goblins.
Mizipzor
27. Apr 2015 · 12:17 UTC
Good use of theme. Simple enough gameplay. Could use some music. I had to reload the page to play again, an ingame option would be nuce. Good job overall.
raisedmedia
27. Apr 2015 · 12:19 UTC
Good job.
Noah Ratcliff
04. May 2015 · 21:36 UTC
Really innovative use of the theme, and well implemented! I really liked the varying goblins, especially the laser goblins! However, I feel like the controls were a little stiff or unresponsive at times, especially the jump.