AxeShip by n8
Space. Where aliens and lasers and bombs abound one man needs only his lucky axe and a beefy arm... And that man flies the AxeShip!
Controls :
arrows / wasd to move
i, j, l to swing your axe
Controls :
arrows / wasd to move
i, j, l to swing your axe
Ratings
| Coolness | 56% | 3 |
| Overall | 2.77 | 900 |
| Audio | 2.70 | 553 |
| Fun | 2.65 | 864 |
| Graphics | 2.48 | 877 |
| Humor | 2.70 | 556 |
| Innovation | 2.71 | 810 |
| Mood | 2.45 | 896 |
| Theme | 3.26 | 623 |
Super hard x). Couldn't get past level 1. Nonetheless, neat idea, I like the controls. The sounds were a bit loud by default for me.
Very difficult to survive long enough to figure out what to do. Might want to have no quite so many ships and bullets just starting out. The graphics are solid, and the music works.
btw.. reminds me a bit of my game :)
One-hit instant deaths are also frustrating, especially when things like the diamonds and planets move faster, or stick out from the background, so the player feels like they are supposed to attack/dodge them.
Bullets sometimes (I think I saw this once?) firing from offscreen, and shooting in random directions, make this incredibly frustrating. Enemies can come from the bottom or the top (unlike typical shoot-em-ups), and seem completely random (instead of a certain type spawning at a certain point in time).
Bullet hell games can work because of deterministic bullet patterns, and a small ship hitbox. Neither exists here. Being able to hold down a button to repeatedly swing the axe would also be nice instead of having to buttonmash. It's hard enough without requiring the mashing.
I say all that not to be mean, but because I'm a bit sad: The music and the graphics are decent and this looks like it could be quite fun, if not for the extreme difficulty and frustrating elements mentioned above.