The Magical Hat of Usefulness by randoman
In this game you control an apprentice wizard who must survive a horde of zombies for as long as he can. To help with that, the Great Wizard left his old hat with his apprentice and anything can come out from it.
So, I'm very happy for creating this game. Different from past Ludum Dares, I worked on my very first idea until the end and managed to create every mechanic I wanted. In this build there are 9 weapons to be randomized. The initial idea was at least 20 weapons, but I ran out of time in the end.
The idea of the hat is based on Presto's, from Dungeons and Dragons TV series :)
I hope you all enjoy it!
Credits:
Sounds generated through AutoTracker and bfxr
Other sound resources downloaded from (soundbible.com)
Grass art by Daniel Cook (Opengameart.org)
So, I'm very happy for creating this game. Different from past Ludum Dares, I worked on my very first idea until the end and managed to create every mechanic I wanted. In this build there are 9 weapons to be randomized. The initial idea was at least 20 weapons, but I ran out of time in the end.
The idea of the hat is based on Presto's, from Dungeons and Dragons TV series :)
I hope you all enjoy it!
Credits:
Sounds generated through AutoTracker and bfxr
Other sound resources downloaded from (soundbible.com)
Grass art by Daniel Cook (Opengameart.org)
| Web | http://randoman.itch.io/the-magical-hat-of-usefulness |
| Original URL | https://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=13710 |
Ratings
| Coolness | 81% | 2 |
| Overall(Jam) | 3.35 | 411 |
| Audio(Jam) | 3.00 | 404 |
| Fun(Jam) | 3.42 | 248 |
| Graphics(Jam) | 2.81 | 748 |
| Humor(Jam) | 4.00 | 38 |
| Innovation(Jam) | 3.40 | 305 |
| Mood(Jam) | 3.19 | 431 |
| Theme(Jam) | 4.25 | 17 |
Awesome sound, cool graphics and a great humor.
Fun idea with the game source code as a weapon.
Good luck!
Great idea, though some of the items are nearly (or maybe completely) impossible to survive with (like the UFO catcher claw). I guess there's gotta be some challenge, but maybe a little too much. You want a game to feel like it's possible to win, even if just very difficult.
A few of the items are somewhat underpowered (fan, Super Glue) and made it incredibly hard to beat.
Solid entry. Well done.
And of course, like what everyone else said, it's too hard..
It's humorous, fun and well thought! Also, the graphics fit the style of the game well. :D
A little bit too hard for some weapons (didn't see that Tomato has an item limit). "Game Source Code", though, it's on my favorite weapon list!
too bad the game ends so fast and you cant throw chips into zombies all day long :))
you probably had a lot of fun making this :)