Rock Paper Scissors ATTACK! by ruthiepee
Rock, paper, scissors... RUN FOR YOUR LIFE!
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Use the mouse to aim and shoot, and use Q-W-E to switch between rock, paper, and scissors. Use the appropriate weapon to destroy the enemy, and don't let them reach the warehouse!
Code: HaxeFlixel
Artwork: Pixen & Photoshop
Music: Milkytracker
Special thanks to RVA Game Jams for hosting!
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Use the mouse to aim and shoot, and use Q-W-E to switch between rock, paper, and scissors. Use the appropriate weapon to destroy the enemy, and don't let them reach the warehouse!
Code: HaxeFlixel
Artwork: Pixen & Photoshop
Music: Milkytracker
Special thanks to RVA Game Jams for hosting!
| Play Online! (Flash) | http://ruthieswebsite.com/rockpaperscissorsattack |
| Source (.zip) | http://ruthieswebsite.com/rockpaperscissorsattack/RPS.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=36556 |
Ratings
| Coolness | 52% | 3 |
| Overall | 3.29 | 441 |
| Audio | 3.24 | 248 |
| Fun | 3.10 | 515 |
| Graphics | 3.76 | 177 |
| Humor | 3.23 | 295 |
| Innovation | 3.05 | 592 |
| Mood | 3.00 | 484 |
| Theme | 3.76 | 225 |
I really like the graphics (the enemies animation is awesome, so is the gameover screen), and the music (simple but catchy chiptune.
I'll have two complaints though:
- The player projectiles aren't fast enough compared to the enemies. Instead of slowing down the enemies, I think you should make the "projectiles" fly faster.
- As an AZERTY user, the Q-W-E combination is a bit odd for such a fast-paced game ;).
Congrats for your entry!
Difficulty ramps up really fast though.
nice graphics and solid concept.
I love the animations, especially the paper enemies bouncing along.
The game crashed on me multiple times on both chrome and firefox, you might wanna look into that.
My assessment is as the speed that things happen, when I died I was still pressing the left mouse button and then neither saw what appeared as the game gave restart :(
Music is sooo good puts a big smile on my face. Love how crazy it gets at the end. Great!
Still, a very solid entry!
Graphics are great, the audio too. It's a shame there's no 'death' animation when you hit something.
The difficulty curve seemed a bit to nonlinear for me... first nothing happens, then suddenly a rush of enemies coming in without a break. They should stay grouped in waves or something like that or form recognizable patterns that one could memorize the combinations for. The way it is now, I had to spam the ground with all I had.
Anyway, great game!
I think you could try out some other mechanics with the same RPS premise - like maybe a 3-sided pyramid that you rotate to match the incoming enemies or something. What could have really helped this is if there were big explosions every time you hit an enemy with the correct piece. I'm also curious to know if enemies can shield the enemies behind them by absorbing incorrect projectiles.
I can cheese the heck out of the left-click - managed a high score of 321 :D
The difficulty goes up too fast I think, but otherwise, I had fun :)
I loved this graphic style too.
I think I'm winning.