Newt Scoot by CorgiCommander

[raw]
made by CorgiCommander for LD32 (JAM)
[The Download is SO worth it]

Have you ever wanted to trash your house to survive a zombie apocalypse?
Well now you can in this survival/tower-defense/physics-sim hybrid about a boy named Newt, who’s trapped in a house in the midst of a spontaneous zombie-alien-esque invasion.

The boy’s father works for the government and notifies the son about it ahead of time, but told him to lock up and be prepared for anything. He's 8 hours away from home, so Newt modified a leaf blower from the garage to create a rather unconventional suction cannon.

-(Left Mouse Hold): Shoot Nearly anything in the house to slow down foes
-(Collision): Open and close doors to keep yourself protected, but be careful, as the zaliens can destroy the doors if left close!
- Watch our for your cat Friskers, as he gets scared easily, and will open and close doors!

- Xbox Controller Support for PC (Right Joystick to aim, Right Trigger to Fire (PC Only) )

Note: Run on Fastest quality settings if you aren't getting full framerate :D

Ratings

Coolness 77% 2
Overall(Jam) 3.83 96
Audio(Jam) 2.93 445
Fun(Jam) 3.70 116
Graphics(Jam) 4.11 139
Humor(Jam) 3.73 108
Innovation(Jam) 3.89 75
Mood(Jam) 3.45 243
Theme(Jam) 4.24 22

Feedback

akios
21. Apr 2015 · 04:08 UTC
pretty fun, nice work, goof graphics and good physics
saturdaymorning
21. Apr 2015 · 04:28 UTC
It's a good start to something that could be pretty fun.
BluShine
21. Apr 2015 · 04:33 UTC
Great concept, fits the theme perfectly. The mechanic ends up being pretty unique since you have to worry about the positioning of objects as well as yourself and the enemies. I had to think about where I was shooting things so that I could go back and pick them up later. I played with an xbox controller and it worked great. Oh, and cat is funny.

The art is great, too. There's a lot objects in the game considering you only had 72 hours.

Not a whole lot of gameplay/depth with only one level, it's more a prototype than a full game. But still fun.

Some music would have been nice, and really added to the game's atmosphere.
wg_phancock
21. Apr 2015 · 04:34 UTC
Love the concept! Sucking up anything and everything and flinging it at zombies is very satisfying. I like how you even had items break apart, like the couch cushions off the couch and books from the bookshelves, etc.

Boy, it really gets tough pretty quickly though. Perhaps I am just terrible at it lol.
xbcw
21. Apr 2015 · 05:33 UTC
Great job on the theme.. and pretty much everything else. Unfortunately, Newt did not survive the night.
sararyCow
21. Apr 2015 · 05:34 UTC
Nice graphics and beautiful house. The concept is also a nice idea.
Bitterdeath
21. Apr 2015 · 07:36 UTC
Dads gonna be pissed when he sees the inside of the house all over the house of the house. FANTASTIC game and theme mechanic.
bazld
21. Apr 2015 · 08:49 UTC
Terrific game, wonderful art. The cat is just awesome.

I kinda wish I could control placing of items a *bit* better (to barricade myself in?), but maybe I just suck :P
TeamCalcium
21. Apr 2015 · 14:05 UTC
Really good concept and execution. Reminds me of Luigi´s Mansion. It plays really good and the physic effects are nice.
phi
21. Apr 2015 · 14:06 UTC
Lots of fun! Not a lot of variety, but the basic concept allows for some good entertainment on its own. Great work! Leaf blowers are awesome!
rohtie
21. Apr 2015 · 14:09 UTC
Decent graphics. The cat sounds are a bit annoying, but at least it's not playing all the time.

The vacuum is an interesting game mechanic, however a bit confusing as it sucks from behind.
Taldius
21. Apr 2015 · 14:36 UTC
Awesome game! The idea is really good, the graphics are beautiful and the overall game is really well done.
I had a really good time playing it, thank you! :D
Crowbeak
21. Apr 2015 · 14:58 UTC
The first time I played the game, I didn't get it. Glad I gave it another try. That's an interesting mechanic, throwing anythign nearby at the zombies.
Druid
21. Apr 2015 · 17:06 UTC
Wow! Vacuum cleaner ghostbusters! :D Awesome idea! Nice smooth gameplay too!
fixitteam
21. Apr 2015 · 20:18 UTC
nice idea. the graphics are quite impressive :)
Pat AfterMoon
21. Apr 2015 · 21:42 UTC
Nice game, interesting concept and use of the theme, but hard to master :/
RyanNielson
22. Apr 2015 · 01:10 UTC
Pretty interesting mechanic, and great idea for a game. I'm a sucker for physics games. The cat running around and opening doors at inopportune times was also a good touch too.
renatopp
22. Apr 2015 · 12:34 UTC
Great job. The game is pretty big for the short development time. It has a great potential post compo. Congratulations to the team.
graebor
22. Apr 2015 · 18:47 UTC
Nice artwork, but the keyboard controls made it pretty difficult. Would have been nice to have a way to suck up some ammo but not immediately fire it - I ended up just running around helplessly a lot because it was too hard to line up a shot and have ammo behind me at the same time while trying to flee.
Jared Sartin
22. Apr 2015 · 22:26 UTC
Awesome! Can't wait to play more!!
iSamurai
23. Apr 2015 · 01:34 UTC
Nice idea! It's not just fun, it also brings a bit of resource management into the game with the dust collector. Great mood also. Well done!
rjhelms
23. Apr 2015 · 03:34 UTC
This is hilarious! Great take on the theme. The Xbox controls felt great.
popcorn897
23. Apr 2015 · 05:24 UTC
Absolutely excellent. Fun, unique, good looking, this game has it all. Well polished as well. Nice work!
SteveSalmond
23. Apr 2015 · 11:04 UTC
Fun! Controlled very nicely with the xbox controller, and the graphic style is great. Really dug the art style - the zombie run cycle and other animations look great! Nice work :)
Blobo
24. Apr 2015 · 00:26 UTC
Really nice game. very challenging, but i had fun.
Park
01. May 2015 · 02:07 UTC
Kinda wish the player moved a tiiiny bit faster or otherwise had more lenient collisions vs the environment. Otherwise, great game with some nice strategic options by managing the doors and position of objects. The raccoon that ran around opening doors was cute. ヾ(^ ^ゞ
Interface
07. May 2015 · 03:50 UTC
Great fun. Interesting mechanics, challenging. Fits the theme really well.