{"author_link":"\/author\/incredible-ape\/","author_name":"Incredible Ape","author_uid":"12165","comments":[{"author_name":"PoQA Games","author_uid":"22866","time":"Apr 21, 2015 @ 1:43am","epoch":1429580280,"text":"Very cool game! Pretty brutal though.\r<br\/>\r<br\/>You might want to redesign the first few screens to teach the mechanic a bit better. Show people that jumping causes unexpected spikes to appear by making them appear in a non-threatening area the first time."},{"author_name":"ProteinPannkaka","author_uid":"44805","time":"Apr 21, 2015 @ 2:06am","epoch":1429581660,"text":"I was close to giving up because I didn't realise I could walljump at first. I'm glad I didn't though, great game!"},{"author_name":"LordKawaii","author_uid":"47604","time":"Apr 21, 2015 @ 4:18am","epoch":1429589580,"text":"Love the world switching mechanic."},{"author_name":"dlowe","author_uid":"25082","time":"Apr 21, 2015 @ 5:36am","epoch":1429594260,"text":"Sweet. And challenging!"},{"author_name":"Hammer Games","author_uid":"53120","time":"Apr 21, 2015 @ 6:25pm","epoch":1429640400,"text":"Great game! Nice Graphics! Mechanic! Congratulations!"},{"author_name":"Fabraz","author_uid":"50665","time":"Apr 21, 2015 @ 6:27pm","epoch":1429640520,"text":"Great. great concept! Could see this as a full release!\r<br\/>Smart, addicting, challenging and plays very well.\r<br\/>\r<br\/>Jam: Does't fit this theme at all though.\r<br\/>Sound: Slapping on some music would'a been cool?"},{"author_name":"Evergreen Games","author_uid":"47043","time":"Apr 21, 2015 @ 6:34pm","epoch":1429640940,"text":"Cool! very interesting mechanic. wish it was longer tho:\/"},{"author_name":"SadSmile","author_uid":"49998","time":"Apr 21, 2015 @ 7:23pm","epoch":1429643880,"text":"great Plattformer, it has nothing to do with the theme tho. \r<br\/>At LD30 (Connected Worlds) you could have won with this :D"},{"author_name":"sbarrio","author_uid":"25025","time":"Apr 21, 2015 @ 7:24pm","epoch":1429643940,"text":"Really nice!, plays nice and fast, controls are tight and graphics are cool. Great entry!"},{"author_name":"kyyrma","author_uid":"8424","time":"Apr 21, 2015 @ 7:25pm","epoch":1429644000,"text":"Really cool and polished entry. The puzzle mechanic is much better than in games where you simply hit a key to switch worlds, because together with the jump key it forces you to really think about what you are doing. Fantastic work!"},{"author_name":"Toccio","author_uid":"19997","time":"Apr 21, 2015 @ 7:25pm","epoch":1429644000,"text":"Really fun!\r<br\/>I wish i could play more levels =D"},{"author_name":"TheCams","author_uid":"30966","time":"Apr 21, 2015 @ 7:26pm","epoch":1429644060,"text":"Very good idea and nice levels. I like the old school graphic style. Good job"},{"author_name":"Cstudios","author_uid":"38824","time":"Apr 21, 2015 @ 7:26pm","epoch":1429644060,"text":"Nice game, reminds me super meat boy, but with alternate universes! But i did not understand what it has common with the theme."},{"author_name":"dydx","author_uid":"38961","time":"Apr 21, 2015 @ 7:26pm","epoch":1429644060,"text":"Fun and challenging. The levels are well designed but I wish there were more of them!"},{"author_name":"cbear_wallis","author_uid":"27018","time":"Apr 21, 2015 @ 7:26pm","epoch":1429644060,"text":"Really solid, really well done. Great game, I could only ask for more xD"},{"author_name":"rogberth","author_uid":"8913","time":"Apr 21, 2015 @ 7:27pm","epoch":1429644120,"text":"This game is a gem. I really like it. The level design, the graphics, it is really cool. Sound get a bit annoying but just because I die a lot. Good job!"},{"author_name":"Blobo","author_uid":"52667","time":"Apr 21, 2015 @ 7:30pm","epoch":1429644300,"text":"Really cool. i love the concept but MAN those last few stages were difficult. nice work!"},{"author_name":"ThommazK","author_uid":"40051","time":"Apr 21, 2015 @ 7:30pm","epoch":1429644300,"text":"Amazing game, I can see this easily becoming a full game if expanded.\r<br\/>I think the game doesn't fit this theme though."},{"author_name":"Muffin","author_uid":"3633","time":"Apr 21, 2015 @ 7:32pm","epoch":1429644420,"text":"Great style and platform feel. Made me think of super meat boy a bit, with the brutality and the wallhops. Couldnt get past the level with the 4 hops in a row though, too hard for me. Well done."},{"author_name":"Mase","author_uid":"18575","time":"Apr 21, 2015 @ 10:17pm","epoch":1429654320,"text":"Nice difficulty. I almost gave up just before the victory screen."},{"author_name":"monkfallsinsnow","author_uid":"52843","time":"Apr 22, 2015 @ 1:35am","epoch":1429666200,"text":"Very cool concept! Great job."},{"author_name":"Tiago Ling Alexandre","author_uid":"10988","time":"Apr 22, 2015 @ 1:56pm","epoch":1429710660,"text":"Very nice graphics, simple yet beautiful. The game is pretty hard though - there could be more easy screens before the though parts. Nice idea, i just couldn't see the theme there."},{"author_name":"Bardikus","author_uid":"45211","time":"Apr 23, 2015 @ 9:24am","epoch":1429780740,"text":"Very neat done platformer. Wish it was longer :) Do a full game with 50 more levels and put it on Steam, it will do well. Might I ask what engine you used?"},{"author_name":"rnlf","author_uid":"30930","time":"Apr 23, 2015 @ 9:30am","epoch":1429781100,"text":"Pretty cool idea and I honestly envy you for how good the controls feel and react. I wish I knew how to get such slick controls!\r<br\/>\r<br\/>All I wonder is how this connects with the theme? Seems more like &quot;Connected Worlds&quot; (LD30) to me. Still an amazing job!"},{"author_name":"Horsed","author_uid":"49897","time":"Apr 23, 2015 @ 8:42pm","epoch":1429821420,"text":"Very good! I had a ton of fun with this one. Looks and really polished. Just add some background music and ship it :-)"},{"author_name":"Prowler","author_uid":"49063","time":"Apr 24, 2015 @ 4:29am","epoch":1429849440,"text":"Graphics: top! Gameplay: challenging. Do I want to play this again with more levels? YEEES!!! Greetings from the &quot;Diana Sisters&quot; :D"},{"author_name":"Incredible Ape","author_uid":"12165","time":"Apr 24, 2015 @ 7:22am","epoch":1429859820,"text":"@Bardikus: We made a custom engine using HaxeFlixel.\r<br\/>\r<br\/>@rnlf: There are some tricks to getting good feeling controls. First of all you want to have some amount of early and late input forgiveness. So basically a small window of time where the player can press jump before touching the ground, or press jump after running of a ledge and they will still jump. Also, if you have wall-jumping, delaying the player's ability to become un-stuck from the wall they're on will make it feel much better. Tommy Refenes talks about that very thing in this video: https:\/\/vimeo.com\/34928357 (at 2:30) about Super Meat Boy. We basically just ripped off those controls because they feel good."},{"author_name":"Incredible Ape","author_uid":"12165","time":"Apr 24, 2015 @ 5:24pm","epoch":1429895940,"text":"&lt;programmer here&gt; I wouldn't say we ripped them off, but we took a lot of influence from those controls.\r<br\/>\r<br\/>There's also a lot of influence from Kyle Pulver's work. He did a good mini-series on how to make controls feel good. Here's a piece on what Ian mentioned above: http:\/\/kpulv.com\/106\/Jump_Input_Buffering\/\r<br\/>\r<br\/>I'd really like to see some better resources for creating nice feeling controls! There's a lot of things I consider &quot;best practices&quot; that are oft-unspoken. Maybe it's up to us to step up to the plate..."},{"author_name":"SecondDimension","author_uid":"14838","time":"Apr 24, 2015 @ 5:46pm","epoch":1429897260,"text":"Really fun game with an interesting mechanic. Art style really suits the game."},{"author_name":"Tselmek","author_uid":"48996","time":"Apr 25, 2015 @ 2:46pm","epoch":1429972860,"text":"Pretty cool game, the controls are very easy to use and the challenge is here. I wish it had a lot more levels, why not in a full version of the game?"},{"author_name":"phi6","author_uid":"29305","time":"Apr 26, 2015 @ 11:34pm","epoch":1430090940,"text":"Absolutely amazing but way too short (this is a compliment asking for more!) The world switching mechanic on jumping is something new and so a bit tricky to master but very enjoyable to play. Love the graphics and animation also - nothing bad to say about this game, top marks!\r<br\/>\r<br\/>I also created a platformer\/Metroidvania, really glad to stumble on yours as it's refreshing to see a new concept like this."},{"author_name":"Geckoo1337","author_uid":"35835","time":"Apr 29, 2015 @ 9:53pm","epoch":1430344080,"text":"Interesting concept. I like it. All works well. I think that this project can be improved by adding some features, but it's good enough. Well done ++"},{"author_name":"Plustech","author_uid":"50284","time":"May 11, 2015 @ 3:45am","epoch":1431315600,"text":"Awesome entry mate, I dont see the unconventional weapon here but I dont care, had a great exp, please let us know if you decide to make more of it, would love to play a little more\r<br\/>O_o\r<br\/>As an honest critique tho, I felt that the controls could be a little friendlier, had a little trouble with the input on the walljumps, besides that, I really enjoyed the fast pace muscular memory exercise. Neat!"}],"images":["ld32\/12165-2e048dc009ff365d3363f53c4b535d2d.jpg","ld32\/12165-60c8d35a63af5f76e9377a3084226cd5.jpg","ld32\/12165-2b380e73d802613171bb474bb4462178.jpg"],"links":[{"url":"https:\/\/github.com\/schonstal\/Ludum-Dare-32","text":"Source"}],"metadata":{"g_key":"12496","g_author":"12165","g_event":"LD32","g_eventkey":"27","g_subevent":"JAM","g_urlkey":"12526","g_title":"MV","g_status":"UCHK1","g_place":"57","g_commentcount":"33","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/12165-shot0-1429580026.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/12165-shot1-1429580026.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/12165-shot2-1429580026.png-eq-900-500.jpg"],"text":"An acrobatic platformer where you jump between alternate realities.\r\n\r\nOriginally you would use the dimensional shift to \"telefrag\" enemies, but we didn't have time. Watch out for spikes!\r\n______\r\n\r\nControls:\r\nWSAD\/Arrows: Move\/Jump\/Wall Jump\r\n0: Mute\r\n+\/-: Volume","title":"MV"}