Tipping Point by lonestar
In Tipping Point you take the role of a starry eyed gnome named Tipp, as he embarks on a mission given to him by the gnome elder to scavenge supplies. In the mysterious Wizard's house, he'll soon find an array of potions that provide mysterious usage in getting around and fending for himself. However, he soon comes to find that some concoctions are better left untouched.
(Please note that due to time constraints the game is not fully finished, however we are aiming to put out a polished version at a later date.)
Controls:
A/D - Walk left/right
E - Interact
Space - Jump
1-5 - Select potion
LMB - Use potion ability
Artwork by Shwig and Vanilly, Programming by Zeta, Music by Plumegeist
http://lonestarcreative.tumblr.com/
http://vanillycake.tumblr.com/
http://shwlg.tumblr.com/
http://geistbox.tumblr.com/
(Please note that due to time constraints the game is not fully finished, however we are aiming to put out a polished version at a later date.)
Controls:
A/D - Walk left/right
E - Interact
Space - Jump
1-5 - Select potion
LMB - Use potion ability
Artwork by Shwig and Vanilly, Programming by Zeta, Music by Plumegeist
http://lonestarcreative.tumblr.com/
http://vanillycake.tumblr.com/
http://shwlg.tumblr.com/
http://geistbox.tumblr.com/
| Windows | http://a.pomf.se/dgmstt.exe |
| Original URL | https://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=50315 |
Ratings
| Coolness | 17% | 2292 |
| Overall(Jam) | 4.35 | 8 |
| Audio(Jam) | 4.13 | 27 |
| Fun(Jam) | 3.91 | 48 |
| Graphics(Jam) | 4.88 | 1 |
| Humor(Jam) | 3.50 | 196 |
| Innovation(Jam) | 3.52 | 247 |
| Mood(Jam) | 3.96 | 60 |
| Theme(Jam) | 3.96 | 109 |
Enjoyed the stream as well
The graphics are what stood out to me and grabbed my attention and is no doubt done by very talented people. I only wish that the art had a stronger distinction between background and foreground objects. While the environment art is wonderful, it really sets a very high standard for yourself when easier shortcuts used in the levels proper, while not bad by itself, is a bit of a disappointment compared to the uniquely-made assets from earlier maps.
The music is also wonderful, though there is stylistic dissonance between sound effects and the musical score.
I also died from falling into a pit (which oh... I guess the ice thing is not something you want to touch), the game doesn't reload for some reason. eh
Best of luck in finishing the rest of this project. Organizing a team after a jam is a hurdle in my experience
Kickass soundtrack. Check!
Breath-taking art. Check!
Flawless controls. Check!
Great story. Check!
Theme fully respected. Check!
Thanks a lot for making this game, you guys did a fantastic job. I really hope to see more of it as it could absolutely become a full game. Congrats!
The visual narratives you tell in the background are super interesting and I love how effectively you got the sense of contrasting scale across!
Minor things:
-Ability to skip/make text scroll faster would be cool
-I know it looks better for the animation, but having the character's horizontal motion stop when you land is super jarring and makes the character's movement feel unresponsive.
More than gameplay, the narration is great. It was stunning to discover the Wizard as I climbed the ladder.
Again, this is above awesome. Too bad there isn't a proper ending. I'm looking forward to the polished version.