Solar Tycoon by Arowx
You had the nightmare again. The disaster happens and the power goes out then in a matter of days the entire city has turned into an angry hungry mob.
But this time it was different as you realised that with renewable energy everywhere the lights would stay on and civilisation would prevail over a collapse into anarchy.
And your destiny is to be the Solar Energy Tycoon who will thrust back the darkness and anarchy with the unconventional weapons of solar panels, wind turbines and wave generators!
But where to start...
Mouse controls.
WASD to move camera.
Mouse Wheel zoom in out (buggy in webgl version)
Hints and tips
1. Hire Crew - Minimum Crew 1 of each staff + Car + Van
2. Buy panels 100+
3. Select a field or building and choose the build solar icon.
4. Repeat 2,3,4 as necessary to build up your power base.
OK You need fitters and electricians to set up the panels, vans to deliver the planes and cars for the electricians and managers.
More fitters and electricians speed up the build times.
Managers and admin staff reduce the the build times.
Additional Note: I did not get a lot of time to playtest so let me know if anyone figures out how to win the game.
Will continue to work on this as my entry in the Indie Dev Mix Tape #2 Jam.
http://en.reddit.com/r/IndieDev/comments/337m4m/mixtape_2_halftime_highfives/
But this time it was different as you realised that with renewable energy everywhere the lights would stay on and civilisation would prevail over a collapse into anarchy.
And your destiny is to be the Solar Energy Tycoon who will thrust back the darkness and anarchy with the unconventional weapons of solar panels, wind turbines and wave generators!
But where to start...
Mouse controls.
WASD to move camera.
Mouse Wheel zoom in out (buggy in webgl version)
Hints and tips
1. Hire Crew - Minimum Crew 1 of each staff + Car + Van
2. Buy panels 100+
3. Select a field or building and choose the build solar icon.
4. Repeat 2,3,4 as necessary to build up your power base.
OK You need fitters and electricians to set up the panels, vans to deliver the planes and cars for the electricians and managers.
More fitters and electricians speed up the build times.
Managers and admin staff reduce the the build times.
Additional Note: I did not get a lot of time to playtest so let me know if anyone figures out how to win the game.
Will continue to work on this as my entry in the Indie Dev Mix Tape #2 Jam.
http://en.reddit.com/r/IndieDev/comments/337m4m/mixtape_2_halftime_highfives/
| WebGL Post LD Version | http://arowx.itch.io/solartycoon |
| Unity Webplayer | http://dl.dropboxusercontent.com/u/19148487/LD32/SolarTycoon/WebPlayer.html |
| Source | https://dl.dropboxusercontent.com/u/19148487/LD32/Code.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=680 |
Ratings
| Coolness | 65% | 3 |
| Overall | 2.97 | 730 |
| Fun | 2.67 | 855 |
| Graphics | 3.71 | 197 |
| Humor | 2.14 | 835 |
| Innovation | 2.70 | 823 |
| Mood | 2.63 | 793 |
| Theme | 2.29 | 1067 |
Anyway, I'm curious where this is going so I'm saving your mix tape link for later :)
Some of the buttons didn't seem to work, I couldn't seem to get it to a point where I'm generating income. Not sure if incomplete or not functioning?
The game looks great and I love these types of games, but some sort of tutorial is sorely needed because currently it is just confusing.
How do I build something? How do I get money? Can I do something with the houses? Do I need staff?
More fitters and electricians speed up the build times.
Managers and admin staff reduce the the build times.
It's a pity that it doesn't have any audio.
And the Fire button seems not work, when I click it: sometimes no response, sometimes increase the employees.