Aquadrata by Four Quarters

[raw]
made by Four Quarters for LD36 (JAM)
Hello everyone, it's our seventh Ludum Dare, and we're excited to present our new game.

- Aquadrata -

A game about dismantling ancient technology.

Controls:
WASD - move
E - interact
arrows - puzzle controls

Game has 3 various endings.
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31.08.2016:
Small bugfix and ingame switches add:
F4 - toggle fullscreen
L - toggle water shaders

Add a WEB version(s)!!
WARNING! On main link is FULL Web version, that good works on Firefox
If you hear sound bugs or sound completely disappear - try another link below.

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All code, art, animation, music and sounds were made during Ludum Dare #36

Four Quarters team.

Feedback

steph88
30. Aug 2016 · 08:12 UTC
Hi, nice game and congratulations ! wow ! The pixel art is amazing. great hand ! Simple mechanics that still offered a decent amount of challenge.We're realizing a video with several games of the Ludum Dare #36. We made the same thing at the previous jam.

Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description. (you can already find several games from the jam there)
CMangas
30. Aug 2016 · 16:51 UTC
Probably one of the best games I've tried so far, music and art are outstanding, althouhg I think I got the bad ending and I don't see how to get any other ending :P
avocadojoe
31. Aug 2016 · 00:20 UTC
the pixel art and sound are amazing, overall this game is great! that ending tho :p
Tooichi
01. Sep 2016 · 07:15 UTC
Pixel art, audio, 'story' are amazing, loved it ;)
Mr. Chelnoque
01. Sep 2016 · 10:54 UTC
Can't believe something as gorgeous as this got this little comments.
Wonderful atmosphere. Music and art are splendid. Controls are not that great, spacebar would be much more appropriate button for action (pressing "E" so much hurts!).

Felt myself an asshole by ruining this beautiful machine, no wonder it threated me the way it did in the end.
Gameplay is monotonous, which is great thing in the first playthrough and sets the tone, but while playing I've caught myself thinking that it's unlikely that I would play again.
However, ending got me intrigued, so I've decided to give it another shot. Unfortunately, I've got the same ending, although I've did another thing (didn't touch the puzzle and dismantle machine completely). Frustrating. It would be nice to be able deal with the machine faster in the consecutive playthroughts, especially with this trial and error manner of figuring out how to get endings.

Overall, it was surprisingly satisfying experience for this kind of gameplay. Thank you!
🎤 Four Quarters
01. Sep 2016 · 11:11 UTC
@Mr. Chelnoque
Two of endings not required dismantle at all ;)
Mr. Chelnoque
01. Sep 2016 · 12:38 UTC
@Four Quarters, oh, I get it! Just completed it without dismantling machine, and I'm really impressed. That's exactly what I meant by "deal with machine faster" and I love the message of the game. Great job!
Only if you can state more clearly, that vandalising machine is not the only possible action player can start with, because it really, really seemed like only the one option for me. I understand, that this decision may be intentional (to encourage player explore machine more carefully after they got the bad ending), but if there was a puzzle first, so player can understand, that there ARE puzzles, not only the final (and obvious) one, and have a choice to brute force machine, or look for another puzzles.
Probably I'll try to get another ending.
Looking forward your next submissions!
thegunmaster
01. Sep 2016 · 12:55 UTC
Really interesting game, a bit cumbersome though as the controls are very slippy. It makes sens though, being underwater. Great graphics too!
ciaodavinci
01. Sep 2016 · 16:49 UTC
neat experience! The pixel art is superb and the music creates a great atmosphere. The ending felt punishing after all the hard work I put in taking pieces off, but now I hear there are other endings - I am curious...
scriptorum
01. Sep 2016 · 17:12 UTC
Wow, fantastic. I don't know what I just played but I loved it! :) I got two of the endings (brute dismantle and the maze+block+qix puzzles). Really curious about the third. :) Is it eating jellyfish, because I downed about three of them without so much as a tummy ache! Beautiful art, fitting music, and brilliant atmosphere. Plus it fits the theme. Kudos.
WERT Studio
01. Sep 2016 · 21:11 UTC
Wow the art is really incredible! Was pretty awesome
novotmike
01. Sep 2016 · 23:22 UTC
Cool ending! I very much enjoyed the graphics and overall mood of the game. I must say that I did not expect this kind of gameplay. It was relaxing experience, great work all the way!
StMatn
02. Sep 2016 · 13:37 UTC
This is really great!
The graphics and audio are awesome! Unfortunately I wasn't able to find the third ending. A hint would be nice ;)
🎤 Four Quarters
02. Sep 2016 · 14:20 UTC
@StMatn, look for jellyfish ;)
Flatgub
02. Sep 2016 · 23:40 UTC
Really atmospheric! Loved the music and the visuals!
I could only figure out how to get the bad ending though ><
The art style and music kinda reminded me of "Please, Don't Touch Anything"
🎤 Four Quarters
03. Sep 2016 · 00:55 UTC
@Flatgub, maybe because "Please don't touch anything" it's our game? :)

Regarding other endings - try don't dismantle at all, and maybe you will notice some new.
Garfeild
03. Sep 2016 · 12:58 UTC
Graphics, SFX & ambient music, meditative gameplay! So polished, looks and feels great! You guys made a great job with this one ;)
StMatn
03. Sep 2016 · 13:02 UTC
@Four Quarters
Thx :D the third ending was a bit strange thou ;) Again, awesome work!
MrMordem
03. Sep 2016 · 21:45 UTC
Really nice game, dig the graphics and music, simple to understand but hard to master i suppose :p

since i didn't get a good ending clearly has some replay value since i wonder which order you would have to dismantle the piece to get a different ending and it takes quite some time to find the elements you can interact with.

solid entry, well done !
DaanVanYperen
04. Sep 2016 · 11:00 UTC
Love the mystery of it all, and taking things apart!
GFM
04. Sep 2016 · 14:59 UTC
Amazing game! The atmosphere is fantastic with gorgeous graphics and music!

I was able to get all endings, but I'm still don't quite get the last one... (the one involving jellyfishes).

On my first playthrough, when I was dismantling the last part, I stumbled upon a puzzle. That was the first clue I got about the other endings... If that was intentional, you've done an amazing job on pointing players toward the others "non-trivial" endings!
devpaul
04. Sep 2016 · 15:12 UTC
This game is awesome, the music and the visuals create a superb atmosphere.
Patacorow
04. Sep 2016 · 15:39 UTC
Wow.
This was really impressive, love all bits of this jam.
its been a while since I played an atmospheric game :)
The art is inspiring, thank you! ♥
BloodJohn
04. Sep 2016 · 18:56 UTC
Wow.
Great atmosphere of the old cartoons about Alice Seleznev. I really enjoyed this story. The end is banal. :)
sP0CkEr2
05. Sep 2016 · 01:41 UTC
Simply amazing. REALLY well done.
barkergames
17. Sep 2016 · 20:13 UTC
Simple, Beautiful, Unique.
I did get annoyed of the laggy music, it kept on getting worse and worse until I finally muted it.
Great work!
🎤 Four Quarters
18. Sep 2016 · 16:15 UTC
@barkergames

It's because you use web-version, in description we warm about it =\