A Horsecut in Hairtown by JumbocactuarX27

[raw]
made by JumbocactuarX27 for LD32 (COMPO)
A Horsecut in Hairtown is about a town under siege by bad hair!

Only the quickest Barber-horse and his trusty comb can set this hairtastrophie right!

How to play:
Click and drag to fix people's hair!
Use shampoo to clean dirty or greasy hair!
Make everyone's hair beautiful again!

Ratings

Coolness 39% 1713
Overall 2.95 752
Audio 2.45 651
Fun 3.05 553
Graphics 2.52 857
Humor 3.55 162
Innovation 3.43 330
Mood 2.77 678
Theme 3.29 599

Feedback

boateye
21. Apr 2015 · 23:14 UTC
Great little game! The final level had a great twist and made your game match the theme much better. I was about to give 3 stars on the theme but the final battle saved it.

Two things i would do to improve the game:

1) Add music. The game will feel more lively with music. the other sound effects are fine as they match and set the tone of the game.

2) tighten up the controls. The shampoo button was inconsistently responsive, and give a bit of visual an/or auditory feedback when you click the right area on the hair to start dragging from. Sometimes i would think i clicked and dragged on the hair, only to get deducted time!

Overall, a good entry, and I hope you get more recognition.
ARubino
21. Apr 2015 · 23:14 UTC
Fun and innovative. The controlls and gameplay where very smooth. I liked the idea and had fun playing it through.
SmilingCat
21. Apr 2015 · 23:15 UTC
Nice art style, cool minigame concept. Great job!
TeamCalcium
23. Apr 2015 · 12:56 UTC
Cool concept! The final battle was really enjoyable.
Benjamin
25. Apr 2015 · 10:08 UTC
I love it, especially the boss fight when you hav to undestand what t odo with no innstructions.
I just think yous should add some feedback when we use shampoo but failed to wash ( ex : just one bubble, or flashing hairs )
grillaface
28. Apr 2015 · 01:24 UTC
This is great! I've always wanted to make a hairstyling game and you implemented it very well :) I love your sense of humor 5/5++
TeslaCoil
01. May 2015 · 01:11 UTC
Well... it was an interesting game. I didn't think you really used the theme of the jam, though. You didn't even seem to 'fight' the robot, so I don't consider the comb and shampoo weapons. Maybe I'm being picky.

The game felt incredibly easy. I think I got perfect on every level... until the arrows disappeared against the robot. Then I had no idea what to do, and it was basically trial and error. That's never fun. A better final boss, in my opinion, would have kept the arrows and been time-based. Maybe the robot was overheating or something and you could only touch it and its hair for a fraction of a second safely. Or maybe just have so many actions that it's hard to do all of them in the time you normally allow for a level.

Well, it missed the mark for me, but I have to admit, a hairstyling game that ends in cyberspace doing a robot's hair for the safety of the world is quite possibly the best concept anything has ever had.