Pipe Mouse by Jimmyoshi
"Chester The Mouse's home is being invaded by cats! Defend his home by creating a path using the pipes, allowing him to launch himself at them!"
(The weapon is the mouse in case it isn't clear)
Also, ran out of time so there aren't very many levels.
(The weapon is the mouse in case it isn't clear)
Also, ran out of time so there aren't very many levels.
| Windows | https://dl.dropbox.com/s/eibu7ta9wur7hw9/Pipe%20Mouse.rar?dl=0 |
| Original URL | https://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=53022 |
Ratings
| Coolness | 45% | 1497 |
| Overall(Jam) | 3.63 | 181 |
| Audio(Jam) | 3.48 | 191 |
| Fun(Jam) | 3.52 | 199 |
| Graphics(Jam) | 3.79 | 262 |
| Humor(Jam) | 3.00 | 448 |
| Innovation(Jam) | 2.83 | 669 |
| Mood(Jam) | 3.47 | 231 |
| Theme(Jam) | 3.45 | 443 |
Nice graphics and funny game
these are his scores
O.5
I.4
F.5
T.2
G.5
A.5
H.0
M.5
The visual design calls to mind not only the Mario game franchise, with its pipes and layered backgrounds, but also the classic pixel art of Tapper and Donkey Kong. The color scheme is pleasant enough, and Chester has a certain charm, but he lacks the distinctive characteristics that help to make a protagonist unique and memorable. The cats' potential is sadly wasted, with none of the deranged energy of a Donkey Kong or even the personality of the Angry Birds series' pigs; they are almost entirely generic, except for their burning yellow eyes (suggestive of a demonic nature that feels at odds with the rest of the material). The greatest misstep here is likely the grid overlaid on the gamescreen, a feature likely intended to evoke the arcade screens of old, but which instead distracts and confuses.
The gameplay is executed competently, although it is somewhat derivative of the classic "Pipe Mania" and, without any countdown or timer, lacks that title's compelling urgency. The addition of new game components such as blocks and splitters helps to gradually ramp up the difficulty, but it does feel like something is missing. Also, while I realize it is unreasonable to quibble with the internal logic of a video game world, the multiplication of the mouse as it travels through the splitter pipes is abstruse and mildly disturbing. Since Level 8 appears to be finished but unbeatable, the frustrating conclusion casts both mouse and player into an unceasing purgatory watched over by your grey-haired nemesis.
The music is pretty good.