The Halfburn Incident by xhunterko
As an agent of evil, you've been tasked with the murder of an entire town. YOU have to lay low though, cause of your recent reckless behavior. You have a sure fire plan though. It'll work like a charm. Never mind the laughing naysayers. Can you do it though? CAN you kill an entire town? Let's find out!
Controls:
-Use WASD to move.
-Click to fire.
-Do NOT touch anyone.
-Touching people causes you to teleport back to start.
-Press Q to quit at anytime.
-A person has become a smoker when they turn green and don't need to be poisoned any more.
Check the comments first before commenting to see if a thing has already been commented on!
Controls:
-Use WASD to move.
-Click to fire.
-Do NOT touch anyone.
-Touching people causes you to teleport back to start.
-Press Q to quit at anytime.
-A person has become a smoker when they turn green and don't need to be poisoned any more.
Check the comments first before commenting to see if a thing has already been commented on!
| Web | http://www.newgrounds.com/dump/item/1b93d58b1ad24cc5e9efb0a1b0fe4d6a |
| Original URL | https://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=1960 |
Ratings
| Coolness | 47% | 1383 |
| Overall(Jam) | 2.45 | 1023 |
| Audio(Jam) | 2.11 | 638 |
| Fun(Jam) | 2.24 | 1000 |
| Graphics(Jam) | 2.68 | 796 |
| Humor(Jam) | 2.63 | 622 |
| Innovation(Jam) | 2.25 | 938 |
| Mood(Jam) | 2.38 | 906 |
| Theme(Jam) | 3.10 | 701 |
It would be neat to be able to see how many people are left to convert.
Sometimes the smoke drifts a long way, and sometimes it doesn't -- it maybe has to do with the lampposts? Making that mechanic clearer would have helped.
I had some problems with it, though...One problem was the collision of the 'smoke clouds'; they would disappear when hitting lampposts, even though the player could go through...And if people were in narrow alleys, it was really hard to get them. I'm not entirely sure how to fix this, though...maybe if you made the cloud a cluster of smaller clouds? The other thing that bothered me was that I wasn't sure how many people were left; I kept thinking I was done, then realizing there were more places to hunt down people. How about an indicator like "10/20" showing how many targets are left?
Congrats on finishing a game! ;)