Classroom madness by dizshok

[raw]
made by dizshok for LD32 (COMPO)
*** 26.04.15 i uploaded a new updated version of my game. The old LudumDare32 version you can found in the links. ***

How to play:

1. When game starts, click on "(+)" button to deploy squad.

Here we have 3 stats:
SPD - speed
PWR - power
DEf - defense

You should know, what
1)SPD powerful than DEF
2)DEF powerful than PWR
3)PWR powerful than SPD

In this case, that means, what if, for example, you have 10 SPD and enemy has 5 DEF, you will get 1 point, because "SPD powerfull than DEF";

2. Click on second "(+)" to deploy weapons

To give weapon to the guy
1)select guy by click on him (yellow glow means that guy selected; double click to unselect)
2)Drag & drop weapon to selected guy

3. Look at right top angle. This is your enemy stats prognosis. Try to combine weapons and characters stats to beat enemy.

Press green "START" button to send your squad in battle.

If you won the round, green triangle at the top moved to right, if you losed - to the left.

For complete win, triangle must reach the end of blue bar. (You lose if it reach the end of red bar)

Ratings

Coolness 50% 3
Overall 3.11 611
Graphics 3.65 228
Innovation 3.08 573

Feedback

madjackmcmad
20. Apr 2015 · 08:34 UTC
Interesting idea and cool presentation.
mike1101
20. Apr 2015 · 09:23 UTC
Oh man, fantastic graphics. Really amazing. I just have no idea what to do ? I tried reading your description but ... Still not sure. Was fun clicking around trying to see what happens !
Dyn
20. Apr 2015 · 09:27 UTC
Awesome art and idea!
And please add drag'n'drop!
tomdeal
20. Apr 2015 · 10:05 UTC
Really nice idea! The UI is a bit clumsy, but when the everything flies around the screen, thats great :)
Olias
20. Apr 2015 · 10:08 UTC
The idea is simple and well exhecuted, good job that is!
strega
20. Apr 2015 · 10:11 UTC
I like the graphics! I wasn't sure how to read all the numbers and figure out my final stats. I had issues when i pressed the + multiple times and multiple sets of numbers start overlaying on each other.
hunttis
20. Apr 2015 · 11:10 UTC
Loved the graphics, great stuff. I couldn't figure out the gameplay however. I seemed to win a lot of the fights, but I wasn't sure why. The fight results looked great too :D
Garris
20. Apr 2015 · 22:29 UTC
Wasn't really sure how to win this game. The directions were a little unclear. But visually I liked it.
DarkwindMedia
22. Apr 2015 · 21:40 UTC
Played for a while, wasn't sure if I was going well or not. I like the screen shake to indicate the fight is happening off screen and the light flickering was a nice touch!
lebrokholic
23. Apr 2015 · 09:32 UTC
Funny game with an excellent and still original idea! That's what holds me in love with indie games:D
syncxzoz
25. Apr 2015 · 04:52 UTC
cool..
badlydrawnrod
25. Apr 2015 · 13:32 UTC
Visually stunning, I wish it had sound to complement that. You paid good attention to detail - I liked the flickering strip light, and the screen shake, as everything came flying back onto the screen, was spot on.
dyfer
27. Apr 2015 · 15:09 UTC
it wasn't so clear for me, how to win this game. the weapons are fun and I like the drawings ! maybe a music could be nice..