The Power of the Flower by Jungle

[raw]
made by Jungle for LD32 (JAM)
"You shall not pass"

Do not let the militaries pass! Shoot them with your flower rifle and convert'em all into hippies! Peace and Love!

Fight the boss at Level 11 and conquer your freedom, love and peace!

If you like reading, read the story made by our writer for this game.

Controls:

SPACE - Shoot flowers;
UP, DOWN - Move;

(IMPORTANT: Hippies are not so good with weapons even flower rifles, so you cannot move and shoot at the same time!!!)

Ratings

Coolness 71% 3
Overall(Jam) 2.95 743
Audio(Jam) 3.30 270
Fun(Jam) 3.02 540
Graphics(Jam) 2.91 700
Humor(Jam) 3.43 231
Innovation(Jam) 2.02 1002
Mood(Jam) 2.93 609
Theme(Jam) 3.39 489

Feedback

Uruca Games
20. Apr 2015 · 16:27 UTC
This game is great!!! Great idea, chars, all!!!! ^^ \o/
Tasteslikefuture
20. Apr 2015 · 18:20 UTC
Fun to play, with great visuals and sound. Love that music! Definitely fit the theme as well. Awesome job!
DKoding
20. Apr 2015 · 18:24 UTC
Simple fun AND social commentary. What more can you want. :-) Correct Z ordering of sprites maybe? :-P
stuffedgravy
20. Apr 2015 · 18:37 UTC
The background music is AMAZING. sfx were a bit loud and sharp.
Overall it was an okay game, there weren't many interesting mechanics at play, it was a simple 2D sidescroller shooter. The game would have benefited from more mechanics that were specific to hippies/flowers. Keep at it! :)
ObscenelyTrue
20. Apr 2015 · 19:34 UTC
Simple mechanics but the atmosphere is so charming...
Hyoga-3D
20. Apr 2015 · 19:59 UTC
Could improve a little the graphics, but the gameplay is fun.
maunovaha
20. Apr 2015 · 20:17 UTC
hehe. nice game.. the music very also pretty weird, but cool move. :D
Marcus316
21. Apr 2015 · 00:50 UTC
That was thoroughly enjoyable. I felt the difficulty ramped really well, and I had to scramble on the boss level so I wouldn't lose any lives.

Well done!
Jokerbomb
21. Apr 2015 · 01:06 UTC
Was pretty fun to play =). Fit the theme nicely. The music was really entertaining.
Garris
21. Apr 2015 · 06:28 UTC
Music was excellent. The game was well made, if a bit simple. I would have liked to see a bit more enemy variety or movement patterns. Good game though!
Xaychru
21. Apr 2015 · 12:33 UTC
Haha cool idea, too bad the gameplay isn't very dynamic. The music was nice though, I enjoyed it!
belgani
21. Apr 2015 · 15:07 UTC
It's a pretty game!
Dining Philosopher
21. Apr 2015 · 15:43 UTC
Haha, converting soldiers to hippies was great, the guitar made me laugh when it first appeared!

I am just disappointed that our hero is also using a gun... Can she not lovingly throw the flowers at the soldiers instead?
HotBoxGames
21. Apr 2015 · 15:46 UTC
Good audio and graphics, could have done with a little more gameplay elements but nice!
Hemuuuli
21. Apr 2015 · 15:50 UTC
Fabulous job with the music!
BubuIIC
22. Apr 2015 · 08:45 UTC
Thanks for your comment!
You have a really cool game and the music is perfect. This theme is a very interesting idea. Reminds me of a scene in Watchmen.
mockthebear
22. Apr 2015 · 23:51 UTC
u liked the game idea and graphics! but the "pew pew pew" sound was a bit loud and annoying
Cstudios
23. Apr 2015 · 20:41 UTC
a little bigger variety of gameplay would be welcome. The graphics are nice, the projectiles are funky. I like the green line drawn after the shot flower. Nice work!
nov1kk
23. Apr 2015 · 20:57 UTC
Classic idea, but it's very entertaining, and the music is great, but the sound effects were too loud
Squarlboy
27. Apr 2015 · 01:14 UTC
I love the music
DoItForWilson
27. Apr 2015 · 01:17 UTC
Cool game. Few things to consider though:

- Randomize the shooting sound effect (and I guess visual effects, it would get less boring less quickly ;-)

- Characters should overlap according to depth

- Maybe some leveling of the weapon (adding spread or automatic fire) would make the progress actually show, and more addictive.
TheMeorch
27. Apr 2015 · 18:11 UTC
Solid shooter with nice graphics. I was surprised when the enemies didn't shoot at me (at least in the first 5 levels). Varied enemy attacks and movement patterns would go a long way to making a more exciting and dynamic experience. As is, the difficulty ramped up a bit to slowly for me and there wasn't enough variety from level to level.
Ithildin
03. May 2015 · 13:19 UTC
Flower power!
Great take on the theme and cool graphics and audio,congratulations! :)
yuigoto
11. May 2015 · 15:26 UTC
Nice entry! Graphics are nicely done and made me remember some old DOS games I played when I was younger. :P Also, nice work with sound, in both soundtrack and fx!

I think that, if you had more time, you could make this one an even greater entry! But this game is fun and nice to play as it is right now! :3

Great work! :D

Having said that, one more thing:
Vão na fé e continuem, muito bom ver jogo brazuca por aqui, muito bom ver ideias surgindo daqui! :)
rjhelms
11. May 2015 · 16:46 UTC
Really fun take on the theme, and great graphical style.

I think the game would benefit a lot from a bit more depth: maybe weapon powerups, and enemies with some more behaviour (shooting back, moving up/down, etc.)

Great job!