The AFK47 by crockid5
AFK47 is a rifle with special properties, it does not fire bullets, it instead fires random objects ranging from carrots to computer monitors. An intense action packed, stealth game where you must sabotage the enemy by hacking all of the laptops full of intel scattered around the secret underground laboratory.
I Didn't get as much work as I'd have liked but I'm pretty impressed considering I spent half the time asleep.
How to Play:
WASD - Move
Hold E - Hack Laptops
Press E - Toggle Doors
W - Go Up Ladders
Left Click - Fire
Known Bugs :/
* Enemies randomly dissapear on game start
* Not actually tested if the game is completeable, but it's quite long so don't worry
* Bullet through paper with bullets
* Tile Collision off a bit
* All Achievements are Implemented
* Random get the crush achievement
I Didn't get as much work as I'd have liked but I'm pretty impressed considering I spent half the time asleep.
How to Play:
WASD - Move
Hold E - Hack Laptops
Press E - Toggle Doors
W - Go Up Ladders
Left Click - Fire
Known Bugs :/
* Enemies randomly dissapear on game start
* Not actually tested if the game is completeable, but it's quite long so don't worry
* Bullet through paper with bullets
* Tile Collision off a bit
* All Achievements are Implemented
* Random get the crush achievement
Ratings
| Coolness | 61% | 3 |
| Overall | 3.06 | 658 |
| Audio | 2.42 | 662 |
| Fun | 2.82 | 755 |
| Graphics | 2.79 | 713 |
| Humor | 3.23 | 295 |
| Innovation | 2.82 | 742 |
| Mood | 2.80 | 662 |
| Theme | 3.33 | 552 |
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Stairs really suck, and the scale of the level is nowhere near what it should be for the rate that you move at
* The game runs at about 5 FPS for me
* Often when you walk up to a door, you'll collide with it and stop at too far away a distance to actually open the door
* Climbing ladders is very slow and takes upwards of 30 seconds
* AI seems buggy, the second guard ignored me and would only walk into the wall opposite me
Nice work!
However climbing on the ceiling was really fun!
Pretty good game overall.
I tried to die, but... soldiers didn't kill me, it seems a bug.
By the way, nice idea and keep working on it.
It was hard to tell what items you were shooting out of your gun because they were so tiny, and I thought that walking became tedious after a while, and there were some bugs with the guards not shooting at the player, either because they were shooting the wrong direction, or because they were shooting too high.
Good job overall though :D