Color Commander by kristof
In Color Commander you try to control all minions on the board and make them follow you. A very unconventional fighting mechanic ( :-P ) lets you take minions from your opponents.
You win by taking all minions or all tiles from your opponents.
If you capture a tile by controlling more minions on it than any of your opponents, all minions on that tile will switch to your color.
Controls:
Left Mouse Button: Move command
Right Mouse Button: Rotate the camera
Tools:
Emacs, cfxr, JavaScript, WebGL, WebAudio
You win by taking all minions or all tiles from your opponents.
If you capture a tile by controlling more minions on it than any of your opponents, all minions on that tile will switch to your color.
Controls:
Left Mouse Button: Move command
Right Mouse Button: Rotate the camera
Tools:
Emacs, cfxr, JavaScript, WebGL, WebAudio
| Web | http://kristof.niederholtmeyer.de/LD32/ld32.html |
| Source | https://github.com/knied/LD32 |
| Original URL | https://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=11354 |
Ratings
| Coolness | 72% | 3 |
| Overall | 3.65 | 167 |
| Audio | 2.42 | 662 |
| Fun | 3.85 | 66 |
| Graphics | 2.68 | 770 |
| Humor | 2.06 | 867 |
| Innovation | 3.87 | 108 |
| Mood | 2.71 | 734 |
| Theme | 3.08 | 769 |
This is the most innovative game I played so far. Well done !
Good luck!
I found some minor "bugs", such as some aisled AI minions left alone in my coulor area making it difficult to capture (they have to go to an uncaptured area first).. but that's just being too picky! good job.
I really wish this game had some pathfinding though, but solid with or without it, esp because its 3d!
Great job nevertheless! =)