Fruit Salad (in Space) by SkyWolf
Changelog (post Compo end / pre Jam end):
- Fixed not looping song
- Fixed grapes not shooting properly
- Fixed enemies occasionally not looking at the character
- Fixed enemies spawning in the tutorial (when they shouldn't have)
- Fixed boss being unable to shoot
- Rewrote description, i was horribly sleep deprived yesterday night
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Known Bugs / Notes:
- Even though this is a jam game (it was a 2 man team), we've self-imposed ALL the other Compo rules, including but not limited to the 48h time limit.
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Lore:
Who doesn't love a lovely fruit salad? Aliens don't. They want to ruin your freaking basket with your freaking harvested fruit, we must do something to stop them!
Unfortunately the only weapon we dispose of is the fruit itself, which fortunately looks like it does good harm to our alien "not-friends".
You must restore peace, kill those aliens and give everybody else their well deserved fruit salad.
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Info:
Hello guys, it's SkyWolf.
After LD30's experiment where i took part into the jam with a 2 man team, with self-imposed Compo rules (http://ludumdare.com/compo/ludum-dare-30/?action=preview&uid=18222) i wanted to do that again.
So here we are, me and my friend zlatancld, who gladly jumped on board!
You can find us both on Twitter @akaSkyWolf and @zlatancld, follow us if you care.
Also we higly encourage feedback and insults. Tell us how much our game sucked, folks.
Have fun everybody and keep jammin'!
PS: Mac and Linux builds aren't tested, please confirm if they work or not. Thanks a lot.
--------------------
Controls:
WASD to move (can be changed in the launcher)
Mouse to shoot
PS: I strongly recommend following the in-game tutorial.
- Fixed not looping song
- Fixed grapes not shooting properly
- Fixed enemies occasionally not looking at the character
- Fixed enemies spawning in the tutorial (when they shouldn't have)
- Fixed boss being unable to shoot
- Rewrote description, i was horribly sleep deprived yesterday night
--------------------
Known Bugs / Notes:
- Even though this is a jam game (it was a 2 man team), we've self-imposed ALL the other Compo rules, including but not limited to the 48h time limit.
--------------------
Lore:
Who doesn't love a lovely fruit salad? Aliens don't. They want to ruin your freaking basket with your freaking harvested fruit, we must do something to stop them!
Unfortunately the only weapon we dispose of is the fruit itself, which fortunately looks like it does good harm to our alien "not-friends".
You must restore peace, kill those aliens and give everybody else their well deserved fruit salad.
--------------------
Info:
Hello guys, it's SkyWolf.
After LD30's experiment where i took part into the jam with a 2 man team, with self-imposed Compo rules (http://ludumdare.com/compo/ludum-dare-30/?action=preview&uid=18222) i wanted to do that again.
So here we are, me and my friend zlatancld, who gladly jumped on board!
You can find us both on Twitter @akaSkyWolf and @zlatancld, follow us if you care.
Also we higly encourage feedback and insults. Tell us how much our game sucked, folks.
Have fun everybody and keep jammin'!
PS: Mac and Linux builds aren't tested, please confirm if they work or not. Thanks a lot.
--------------------
Controls:
WASD to move (can be changed in the launcher)
Mouse to shoot
PS: I strongly recommend following the in-game tutorial.
Ratings
| Coolness | 93% | 2 |
| Overall(Jam) | 3.37 | 386 |
| Audio(Jam) | 3.52 | 175 |
| Fun(Jam) | 3.31 | 320 |
| Graphics(Jam) | 3.24 | 541 |
| Humor(Jam) | 3.72 | 113 |
| Innovation(Jam) | 3.24 | 414 |
| Theme(Jam) | 3.69 | 287 |
That audio in the beginning was really cool, I love your accent. xD
I'm gonna keep this game installed.
Love the movements, music and intro.
I don't like that you can't exit from the tutorial screen.
Well done other than that.
Good Game, and yes, it was a bit difficult to aim at the enemies, but yes Good one :)
As other people said, it's a bit hard to control and aim tough
I enjoyed this game, especially the intro.
BTW I have an Azerty keyboard... it's always a bit annoying to switch to a Qwerty configuration in the middle of the game.
Also, I didn't see any fruit to grab in the tutorial :/
Very difficult but not frustrating, makes you want to play again.
I guess that shooting the fruit in the (fruit-character) direction was a bad design choice because it made it look "imprecise". Maybe it should have "followed" the mouse instead. Lesson learned!
About the intro, it was very fun to make and i'm happy it's funny to listen to. Sorry for that accent, english it's not exactly my native language. xD
@cgmorton yeah, indeed grapes are overpowered, although they are slighty more rare. If i recall the weights correctly.