Fruit Salad (in Space) by SkyWolf

[raw]
made by SkyWolf for LD32 (JAM)
Changelog (post Compo end / pre Jam end):
- Fixed not looping song
- Fixed grapes not shooting properly
- Fixed enemies occasionally not looking at the character
- Fixed enemies spawning in the tutorial (when they shouldn't have)
- Fixed boss being unable to shoot
- Rewrote description, i was horribly sleep deprived yesterday night

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Known Bugs / Notes:
- Even though this is a jam game (it was a 2 man team), we've self-imposed ALL the other Compo rules, including but not limited to the 48h time limit.

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Lore:
Who doesn't love a lovely fruit salad? Aliens don't. They want to ruin your freaking basket with your freaking harvested fruit, we must do something to stop them!
Unfortunately the only weapon we dispose of is the fruit itself, which fortunately looks like it does good harm to our alien "not-friends".
You must restore peace, kill those aliens and give everybody else their well deserved fruit salad.

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Info:
Hello guys, it's SkyWolf.
After LD30's experiment where i took part into the jam with a 2 man team, with self-imposed Compo rules (http://ludumdare.com/compo/ludum-dare-30/?action=preview&uid=18222) i wanted to do that again.
So here we are, me and my friend zlatancld, who gladly jumped on board!

You can find us both on Twitter @akaSkyWolf and @zlatancld, follow us if you care.
Also we higly encourage feedback and insults. Tell us how much our game sucked, folks.

Have fun everybody and keep jammin'!

PS: Mac and Linux builds aren't tested, please confirm if they work or not. Thanks a lot.

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Controls:
WASD to move (can be changed in the launcher)
Mouse to shoot

PS: I strongly recommend following the in-game tutorial.

Ratings

Coolness 93% 2
Overall(Jam) 3.37 386
Audio(Jam) 3.52 175
Fun(Jam) 3.31 320
Graphics(Jam) 3.24 541
Humor(Jam) 3.72 113
Innovation(Jam) 3.24 414
Theme(Jam) 3.69 287

Feedback

OmnipotentPotatoDEV
20. Apr 2015 · 05:11 UTC
By far my favorite game so far! :D

That audio in the beginning was really cool, I love your accent. xD

I'm gonna keep this game installed.
HeskHwis
20. Apr 2015 · 10:31 UTC
Really cool game ! I just found it difficult to aim precisely with the mouse while avoiding the ennemies... Beautiful voice in the menu too \o/
ndebruyn
20. Apr 2015 · 10:32 UTC
Hehehe, good game.
Love the movements, music and intro.
I don't like that you can't exit from the tutorial screen.
Well done other than that.
morgondag
20. Apr 2015 · 10:34 UTC
nice voiced over intro :D
Yamzho
20. Apr 2015 · 10:38 UTC
Vey cool ! Nice intro voice ! (And yeah, why the heck not ?)
rudra
20. Apr 2015 · 10:45 UTC
The voice in the beginning was really cool !
Good Game, and yes, it was a bit difficult to aim at the enemies, but yes Good one :)
RikkyPikki
20. Apr 2015 · 10:51 UTC
Fun game! But you should have made it easier to click on the fruits.
KaiseanGames
20. Apr 2015 · 10:51 UTC
Nice take on the theme. I find aiming too hard, timing seems to be off all the time as you are moving, but I guess I'm just bad at these kinds of games. :)
ManicMiner
20. Apr 2015 · 10:54 UTC
I found this weirdly hard - too many things to keep track of at once! - seriously though this is a nice entry. Cool take on the theme, and I really DID want to know what all the fruit did
pi_pi3
20. Apr 2015 · 10:55 UTC
Aiming is a bit hard, but otherwise it's 4/5
Multiplexor
20. Apr 2015 · 11:02 UTC
I like the concept, I think it could make for a nice roguelike game.

As other people said, it's a bit hard to control and aim tough
Nilq
20. Apr 2015 · 11:23 UTC
The grapihcs and the gameplay are awesome! Great idea.
rg_rem
20. Apr 2015 · 11:31 UTC
intro is really cool
BraindeadGeo
20. Apr 2015 · 11:36 UTC
haha, i got a bit of a fright with the intro voice! Certainly an unusual take on the theme :)
notrorschach
20. Apr 2015 · 11:36 UTC
Great audio and concept.
deadarius
20. Apr 2015 · 11:38 UTC
Sick, bro.
PapyPilgrim
20. Apr 2015 · 11:40 UTC
It was a bit hard to keep track of everything, and the aiming was really unprecise
Xgor
20. Apr 2015 · 11:41 UTC
Would have been amazing if you voiced more stuff in the game.
strega
20. Apr 2015 · 12:04 UTC
Pretty awesome! and nice tutorial. I wish when I clicked it would launch the closest fruit to my mouse regardless if I click near the fruit or not.
Nuclear Mosquito
20. Apr 2015 · 18:23 UTC
I love the overall idea of the game, but it doesn't feel like you spent time to make the controls feel nice, which ruins the game for me. I had a really difficult time hitting enemies.
dylanigan
20. Apr 2015 · 22:40 UTC
FRUIT SALAD: IN SPACE! 2015 Edition! WITH LIKE FIVE FONTS!

I enjoyed this game, especially the intro.
calavera
20. Apr 2015 · 23:16 UTC
Awesome! great audio and use of theme.
dix
21. Apr 2015 · 11:06 UTC
Nice game :D Cool graphics and idea :D
jerombd
21. Apr 2015 · 12:39 UTC
Challenging game!

BTW I have an Azerty keyboard... it's always a bit annoying to switch to a Qwerty configuration in the middle of the game.

Also, I didn't see any fruit to grab in the tutorial :/
Embalaje
21. Apr 2015 · 15:43 UTC
Ey! That´s a nice game. I enjoied discovering what each fruit can do. Good variation of asteroids!

Very difficult but not frustrating, makes you want to play again.
dyfer
21. Apr 2015 · 16:26 UTC
lol prety funny one,
SimianLogic
21. Apr 2015 · 22:08 UTC
The intro was pretty funny, but I the gameplay was really hard to figure out. I was never sure which fruit was going to launch and they all seem pretty underpowered for how quickly the enemies take you down.
Catman
22. Apr 2015 · 07:58 UTC
Nice idea, the mechanics work really well!
cgmorton
22. Apr 2015 · 17:07 UTC
Grapes are the only fruit for me. Every other fruit is terrible by comparison.
lody
23. Apr 2015 · 08:47 UTC
very fun game! i love having the all little pieces of melon and spamming them away :3 the intro was funny, but wow it's annoying after so many game overs XDD
🎤 SkyWolf
23. Apr 2015 · 10:02 UTC
Thanks everybody for the kind comments.

I guess that shooting the fruit in the (fruit-character) direction was a bad design choice because it made it look "imprecise". Maybe it should have "followed" the mouse instead. Lesson learned!

About the intro, it was very fun to make and i'm happy it's funny to listen to. Sorry for that accent, english it's not exactly my native language. xD

@cgmorton yeah, indeed grapes are overpowered, although they are slighty more rare. If i recall the weights correctly.
aaronjbaptiste
25. Apr 2015 · 17:32 UTC
All round greatness. You da man son.
tompudding
10. May 2015 · 21:35 UTC
Fantastic idea, great game. It was so rare that I managed to hit things with the fruits I think I'd like them to do more damage, but otherwise super
Plustech
11. May 2015 · 15:22 UTC
My favorite was the grapes, was easier to landed. A little too difficult to wait for the fruits to also click on the right one and also avoiding bullets. I would like to play a different option on the controls, maybe the fruits could be stacked and then you just need to point with the mouse to the direction you want to send it. Anyways, good amount of content and features. Good job overall