Alien Escape by Tiago Ling Alexandre
You're stranded in a strange dimension with hostile creatures. Also you are unarmed, so your only chance is to grab enemies and use them as your weapons!
Alien Escape is my first attempt at creating a turn-based game. A lot more work than i thought, so the game is very crude and needs a lot of adjustments and refinement, but it should be playable until the end (there are 4 levels).
CONTROLS
========
Left Mouse Button - Activates the action buttons at the top-left part of the screen.
That's it, hope you have some fun playing it!
Alien Escape is my first attempt at creating a turn-based game. A lot more work than i thought, so the game is very crude and needs a lot of adjustments and refinement, but it should be playable until the end (there are 4 levels).
CONTROLS
========
Left Mouse Button - Activates the action buttons at the top-left part of the screen.
That's it, hope you have some fun playing it!
| Web | http://tiagoling.com/uploads/ld32/ |
| Source | http://tiagoling.com/uploads/ld32/LD32.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=10988 |
Ratings
| Coolness | 57% | 3 |
| Overall | 2.87 | 826 |
| Audio | 2.03 | 783 |
| Fun | 2.51 | 941 |
| Graphics | 2.84 | 684 |
| Humor | 2.18 | 822 |
| Innovation | 2.84 | 731 |
| Mood | 2.19 | 992 |
| Theme | 2.92 | 856 |
With some adjust can be a great game.
The control mechanism only using the mouse felt awkward.
Pressing the "End" button could have been removed IMHO. And cursor key movement would have been nice. I think that's what I would improve. Also sound, some nice music would have been good (I'm saying - my entry also lacks music...).
In the second level the amount of monsters increased dramatically when I didn't make it to the door...
A nice game!
Two complaints:
- When there is no more action point, the player turn should end automatically, to avoid a useless "end" button clicking
-I encountered a bug in level 2: I was given the choice to "grab" while all the enemies where more than one black way from me, and I was stuck there.
Congrats on creating all this in 48h!
I have been wanting to do a turn based strategy game for some time now, and seeing this made with HaxeFlixel made me want to try it now!
Nice job!
I like your art style, awesome!
Sometimes was a little difficult to select the right cell to move (when it's lower than others). Also, maybe a door indicator could be useful to show where is the exit when the map is bigger that the screen.
See ya!
It was a bit difficult to select the square you really want with the mouse. If you work on this game some more, you might try adding keyboard shortcuts so there's not as much mouse movement. The buttons were a little small so it was a little difficult to click.
I ran into a bug on the 4th level where I tried to grab an empty square and the game apparently froze.
But I can't imagine how hard is to make a turn-based isometric game in 48hrs, so you have respect!
http://ludumdare.com/compo/2015/05/08/alien-escape-postmortem/
I think is just lacking content, music, more enemies, more options, etc, the base you already have.
I highly recommend to you keep working on your game, I think there is a lot of potential!