Orion's Battle by w1n5t0n

[raw]
made by w1n5t0n for LD32 (COMPO)
Notes:
This game was made in java with LWJGL (a library that lets java access opengl). The library uses natives (precompiled C code), there are natives for windows, mac, and linux. In theory that game will work on all of these OS's. Windows works fine but in Mac some security settings have to be changed. I'm sorry if the game fails, I'm not very experienced. Also high scores will be saved on disk only in windows, I just didn't have time to implement mac and linux file system support. Also the windows, mac, and linux download links are the same. It's java and so it runs on everything. The natives included are Windows, Mac, and Linux.

If jar doesn't launch correctly try to go into either terminal or cmd and run the command: "java -jar [game path]"

Controls:
The craft can be controlled by the arrow keys and WASD.
The craft moves by exploding bombs beside it, when a key is pressed a bomb exploeds at the corresponding side. For example, when the down key is pressed a bomb will explode under the craft pushing it up.

Game Idea:
In the game the player controls a craft named orion, this craft has a nuclear propultion system. This means that it uses bombs to move.
One day is space aliens came twards Orion to attack it, to defend it-self Orion has to use it's propultion system to exploed the alien ships.

Game Info:
The game is endless and keeps track of how many alien ships were destroyed. High scores are saved in a file is the game is ran on windows.


Game Credits:
Every thing: me
Image creation: PhotoShop CC
SFX: sfxr

Ratings

Coolness 71% 3
Overall 3.03 693
Audio 2.39 673
Fun 3.03 571
Graphics 2.69 764
Humor 2.26 791
Innovation 3.11 553
Mood 2.61 809
Theme 3.29 599

Feedback

Jordan
19. Apr 2015 路 22:05 UTC
I love it, pretty interesting to avoid enemies while trying
to hit them with a bomb that is next to you. However, the game seems to freeze when I press space. Is this supposed to happen?

Regarding the OP saying that on Linux the game is "weird and it sometimes doesn't work"; It's working perfectly fine for me, launched a couple of times.
馃帳 w1n5t0n
19. Apr 2015 路 23:24 UTC
Hi Jordan, sorry about the bug!. It was a thing i put in so that i could take screen shots and i forgot to take it out.
ViliX64
20. Apr 2015 路 04:23 UTC
Works on my Linux perfectly well (Ubuntu 64bit).
ShIxtan
20. Apr 2015 路 04:26 UTC
Super cool idea! I found it pretty difficult to remember to hit the direction opposite where I wanted to go :p
NIGIC
20. Apr 2015 路 04:29 UTC
I'm going to assume that UFO's spawning in all 4 corners on every frame after a while wasn't intended behavior. Or is it? I'm not sure... (Happened after one bomb on Hard, and at about 25 points on Medium.)

Anyway. Killing things with your thrusters. So counter-intuitive yet rewarding. quite the fun idea. Good job!
馃帳 w1n5t0n
20. Apr 2015 路 04:31 UTC
Thanks for the feed back, it's really nice to see that people like my first ludum dare entry!
TheBigShot
20. Apr 2015 路 05:39 UTC
Pretty Average Game. Also has some glitches.
Zeriver
20. Apr 2015 路 11:00 UTC
Fun idea :)
At first it was difficult for me to get used to movement but when i got it, it was really rewarding.
icedvariables
20. Apr 2015 路 16:27 UTC
Fun and good concept. Kept forgetting that the directions were inverted though!

Also, thanks for pointing out the mouse lock issue in my game. I believe I've fixed it now.
Andimea
20. Apr 2015 路 17:47 UTC
The game is fun to play, but i think it is very simple for the time span that we were given to make the games. i think that you could have added a lot more content. BUT it is good GRATS.
ocarson
21. Apr 2015 路 00:43 UTC
Cool little gameplay mechanic, I like how the keys are mapped to thrusters, as opposed to direction.
sugarbyte
21. Apr 2015 路 00:56 UTC
Is the name a reference to Project ORION?

I liked that the aliens got more and more frequent over time - but they could perhaps try to avoid one another.
馃帳 w1n5t0n
21. Apr 2015 路 01:08 UTC
YES! Someone got the reference! Good job!
djfariel
21. Apr 2015 路 01:19 UTC
Super fun. Despite your bomb explanation, I felt like I was flying around and trying to cook enemies with my engines. A polished version of this would definitely steal a few hours of my life. Good job!
MiniBobbo
21. Apr 2015 路 01:20 UTC
At first I was confused why you pressed a direction to go in the opposite one. Then when I actually read the instructions it all clicked. It is counter intuitive to press in the opposite direction of the enemy to get closer to him, then press towards him to kill him, which moves you away.

Fun and +1 for having a menu! Menus make everything seem polished.
MoogleSensei
22. Apr 2015 路 01:05 UTC
I like the mechanic, but it could definitely benefit from further sound effects and music. The game plays very nicely though. I feel like you put together a solid, if simple, game, well done
grozamorei
22. Apr 2015 路 14:13 UTC
Controls take some time to learn, I did not expect that kind of response - but pretty fun. A little jerky, though - could benefit from velocity acceleration over time.

The idea itself is great and well executed, congrats!
cdgugler
25. Apr 2015 路 02:18 UTC
Nice idea, hard to get used to the controls though. Ran find on Linux for me (Bodhi 32bit)
jakub.gemrot
27. Apr 2015 路 16:25 UTC
Interesting idea! Though it needs to be polished - the enemies have pretty schematic behavior so one can rip that off to own advantage. Cheers!
freeholdgames
29. Apr 2015 路 18:45 UTC
I like the concept quite a bit. It's innovative and interesting. However, the choice to reverse the controls feels a bit contrived and not very fun, though I understand the physical reasoning.
Yazara
29. Apr 2015 路 18:54 UTC
Really difficult, as it's kind of counter intuitive to move in the opposite direction of your input.
jukimv1986
06. May 2015 路 10:55 UTC
Great effort for creating the game by yourself in under 48 hours.
Xanjos
06. May 2015 路 17:40 UTC
Takes some time to get used to the controls but I do like the idea of using your only means of defence to move your ship.