Ants by cgmorton
Ants can be your strongest allies in the struggle to mess with your friend's sandwich, but they can also be your most deadly foes.
This is my Ludum Dare compo submission, inspired by real-life events in my very own backyard! Wield a can of ant spray and corral the ant swarms to do your bidding. If an ant reaches your friend's sandwich first, you win, but if it reaches yours first, you lose. Simple, no?
This game runs on HTML5, and is currently playable at http://www.cgmorton.com/holygophergames/ants/ants.php
I hope you like it!
This is my Ludum Dare compo submission, inspired by real-life events in my very own backyard! Wield a can of ant spray and corral the ant swarms to do your bidding. If an ant reaches your friend's sandwich first, you win, but if it reaches yours first, you lose. Simple, no?
This game runs on HTML5, and is currently playable at http://www.cgmorton.com/holygophergames/ants/ants.php
I hope you like it!
| Web | http://www.cgmorton.com/holygophergames/ants/ants.php |
| Source | https://github.com/ChristopherMorton/Ants |
| Original URL | https://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=52622 |
Ratings
| Coolness | 100% | 1 |
| Overall | 3.08 | 636 |
| Audio | 3.02 | 387 |
| Fun | 2.80 | 770 |
| Graphics | 2.25 | 981 |
| Humor | 2.58 | 630 |
| Innovation | 3.77 | 137 |
| Mood | 3.03 | 469 |
| Theme | 3.66 | 295 |
The best strategy for me was building a tunnel to the opponent's sandwich and focusing on one ant that was the closest to the goal.
Later levels required more creativity though.
It's a good concept to expand on but game in this stage is also really fun to play. Well done!
At first I didn't think the levels would be all that different and challenging, but just the different types of sprayable surfaces made it worthwhile to continue to play past the first level. Good work!
The music fits well too.
It would be interesting to extend the game with a way to make the ants behave not so randomly, like find a way to attract them to some extent.
Good entry! :)
I'm giving you 4* on overall (even though the game could be vastly improved).
I won't lie why I came to this game. I saw your comment on mine (Ageless Machine: Cup of Tea) and was a bit of upset, but mostly sad. The solution to the equation really is 25/9, which is 2.77..., but when there are only integers as the answer, it's pretty intuitive to assume that you just have to get rid of the decimal part. Even if you disagree with this part, there's no need to give the game 1* in every category. The equation is not the game. The game has about 30 minutes gameplay and the equation is only about 20 seconds of it. Please consider changing your opinion (or just explaining me your current one).
Thanks :)
About the randomness, the ants' movement is a bit less random than it might seem. I won't say any more than that, though of course the source code is right there :)
To CireNeikual, I thought about putting in a way to speed up time, but decided that wasn't the feel I was going for. Later levels have a lot more going on as well.
And sorry for the confusion ViliX64, my sense of humor doesn't always come out right. I really did like your game!
Unfortunately level 6 seemed to depend too much on randomness for me. It takes a very long time to wait and see if ants will move in the direction you encourage, with the very limited spray amount.
Nice visuals, fitting audio, good time overall. That road level is nuts.
Playthrough video forthcoming :)
Simple graphics, but surprisingly deep gameplay. I found myself playing for at least 20 minutes, stopping at level 9.
Simulation games tend to be too complex a lot of the time, but I really appreciated the simplicity of this one. Took me a while to get the hang of it, but I liked the trial/error process and figuring out what worked best.
Can't really think of anything I'd change, other than sprucing up the graphics a bit.
I really enjoyed this, thank you!