Tow-Urr Defence by TeslaCoil
A new meaning of the phrase "tower defence".
You play as Urr, an angry giant defending his gold from relentless thieves. His weapon? A tower torn out of some small castle! Press Space to smash thieves with your tower. As you smash, Urr's energy will decrease. Click apples to restore energy! Poison apples will decrease your energy instead. How long can you keep Urr's gold safe?
Ratings
| Coolness |
52% |
3 |
| Overall(Jam) |
3.07 |
644 |
| Fun(Jam) |
2.59 |
828 |
| Graphics(Jam) |
3.30 |
521 |
| Humor(Jam) |
3.08 |
414 |
| Innovation(Jam) |
2.78 |
697 |
| Mood(Jam) |
2.72 |
748 |
| Theme(Jam) |
3.15 |
661 |
Feedback
Basically, I started with Urr smashing bandits. That version of the game was winnable by JUST holding Space, so I looked for the apples as a sort of balancing mechanism. It looks like those may not have made it hard enough either.
As the game progresses, the good apples become rarer and the bad apples become more common. The idea was, at the very least, you'd have to release Space for a few seconds so you could click the few good apples in peace... but it caps at about 70% bad apples, so you still might not have to do that.
Waves were definitely something I should've done. That will be on the top of the list of things to do if I keep working on this later.