{"author_link":"\/author\/insane66\/","author_name":"insane66","author_uid":"30312","comments":[{"author_name":"Malsanity","author_uid":"49923","time":"Apr 20, 2015 @ 9:57am","epoch":1429523520,"text":"Confusing. Also, the gas can collider should have a trigger"},{"author_name":"dylanwolf","author_uid":"20078","time":"Apr 20, 2015 @ 4:48pm","epoch":1429548180,"text":"Nice use of the theme, and I like the animation style.\r<br\/>\r<br\/>I think a textured background would have helped, because it took me a bit to figure out whether the screen was scrolling around the mower or vice versa."},{"author_name":"CodeNMore","author_uid":"33942","time":"Apr 20, 2015 @ 8:34pm","epoch":1429561740,"text":"Movement wasn't that smooth, and I couldn't get the gas :( but it was a good idea!"},{"author_name":"Todd Luke","author_uid":"11463","time":"Apr 20, 2015 @ 8:34pm","epoch":1429561740,"text":"you nailed the feeling of driving a lawn mower. i had fun trying to collect a huge group of critters around the gas can. at first i couldn't tell if i was moving because there was no background texture"},{"author_name":"dlowe","author_uid":"25082","time":"Apr 20, 2015 @ 8:40pm","epoch":1429562100,"text":"thanks for the game!"},{"author_name":"GaTechGrad","author_uid":"19778","time":"Apr 22, 2015 @ 10:22pm","epoch":1429741020,"text":"This is really good for a first time Unity game.  I enjoyed mowing over the rabbits with the lawn mower.  I definitely give you credit for hand-drawing your art assets and scanning them in.  That's something that I've always wanted to do, but didn't know if it could be completed under the Ludum Dare time constraints."},{"author_name":"joppiesaus","author_uid":"29014","time":"Apr 24, 2015 @ 11:38am","epoch":1429875180,"text":"At the beginning it felt like an confusing empty game. There was just no recognition of what you did(like nothing happens when you &quot;mow&quot; a cute thing. A score addition would've made a huge difference, nothing happens with the gas when you hit it). I like the mow texture. Mechanics of the lawn mower are nice.\r<br\/>It's a game. It's nice, but to me incomplete.\r<br\/>Good job thought. Especially for your first game. Maybe it's an better idea to practice first, and then join a game jam."},{"author_name":"Null DIES","author_uid":"52933","time":"Apr 24, 2015 @ 2:31pm","epoch":1429885560,"text":"I think if you have added a score counter to tell how many animals you have mowed down, it would have made the game better.\r<br\/>Anyway, not a bad effort for a first game from scratch. I encourage you to continue working on the game and participating in future jams."},{"author_name":"SledKnight","author_uid":"52123","time":"May 10, 2015 @ 3:55pm","epoch":1431273000,"text":"Hmmm.  Hard to tell where you are when the gas can is out of site.  Would have been better with ANY sound and some sort of scoring mechanism (if just a simple count of critters destroyed).\r<br\/>\r<br\/>I did have fun doing donuts... lol"}],"images":["ld32\/30312-4b7767de7fb0c08e2ab3d7be03802e4e.jpg","ld32\/30312-d0a3e65b198d36350b267cee2e96201e.jpg","ld32\/30312-198891ba376ed054d7c14881e0d13764.jpg"],"links":[{"url":"http:\/\/handcrafted.dyndns.org\/Mower\/Builds.html","text":"Web"}],"metadata":{"g_key":"12089","g_author":"30312","g_event":"LD32","g_eventkey":"27","g_subevent":"COMPO","g_urlkey":"12119","g_title":"Mower","g_status":"UCHK1","g_place":"1094","g_commentcount":"9","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/30312-shot0-1429490245.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/30312-shot1-1429490802.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/30312-shot2-1429490802.png-eq-900-500.jpg"],"text":"This is my first from scratch, all my own game.  Jacob has his own - by him self - entry under user jacobturn \r\n\r\nI call it mower.  The mower follows the mouse. Something gets all weird after you play for 2-3 minutes and it starts bogging down -- I just don't know whats wrong.  I did something the wrong way. \r\n\r\nKill the cute things, don't run out of gas.  I had sounds recorded, other art to put in, etc...., but I figured playable was more important than sounds. \r\n\r\nUnity, Photoshop, audacity, android sound recorder, tile studio, scanner software.  I hand drew all the assets and scanned them in, converted to sprites. \r\n\r\nEDIT: Gas can is stationary and has a timeout between gas availability. Sorry for no background texture - Still not completely sure how to do that. ","title":"Mower"}