Monk Melee by hatinacat

[raw]
made by hatinacat for LD32 (JAM)
Knock the other characters offscreen and avoid getting knocked off yourself, you have 3 lives and the last to survive wins.
You can pick up the cannon weapons that spawn on the level, they have 1 shot.
Terrain is destructible by cannonballs and punching.

Controls:
A and D to move.
Spacebar to jump.
Left click to punch/fire weapon.
Press enter to start the game.
Aim the cannon with the mouse.

I was going for smash bros. crossed with worms, it needs a little more work but I think the idea has potential.
The AI was wayyy harder than I thought it would be so it's a bit wonky, I spent so long on it that I didn't have time for sounds or any nice polish.

I know the cannon/punch isn't very unconventional, the unconventional weapon part was going to be in lots of weird weapons...that I didn't have time to add :P

Ratings

Coolness 53% 3
Overall(Jam) 2.61 968
Fun(Jam) 2.68 768
Humor(Jam) 2.25 801
Innovation(Jam) 2.30 917
Mood(Jam) 2.25 947
Theme(Jam) 2.06 1028

Feedback

Sim00n
21. Apr 2015 · 00:01 UTC
The game runs at very low fps and therefor is hard to play. Good job on making the level destructible in such a low amount of time. It reminds me of worms but without turns a little more mayhem :)
gene-z
21. Apr 2015 · 00:10 UTC
Good game, interesting concept
Firefox
21. Apr 2015 · 00:23 UTC
Too far zoomed out to tell what was going on. It was very fun to smash through the land to attack the bad guys.
sandrohaag
21. Apr 2015 · 17:37 UTC
Level being destructible is nice.
Xanderzoo
21. Apr 2015 · 17:39 UTC
Fun, but there was some glitchy physics.
Pixel Heart
21. Apr 2015 · 18:10 UTC
Web player gives this error on Chrome (Mac): "The content was stopped because a fatal content error has been detected." :(((
vvolis
21. Apr 2015 · 18:37 UTC
Quite an interesting mechanic, might make for a nice party game.
MaesK
21. Apr 2015 · 18:40 UTC
Great idea! At first I was lost, just punching a hole in the rock to hide, but then I got the cannon and everything changed. It needs a little more polish on graphics to avoid problems with zoom, in UI and jumps, but it was quite fun. Good work.
TailyILoveYou
21. Apr 2015 · 18:42 UTC
Neat little game, the water effects and destructible terrain reminded me a lot of Worms. Nice work! :D
Fluffy Tigers in the Sky
21. Apr 2015 · 18:44 UTC
Funny little game, it's entertaining! Controlling the guy and firing the cannons is not that easy (ok, maybe I'm just really bad at this game :D).
ztiromoritz
21. Apr 2015 · 18:45 UTC
Same error here on Mac with Firefox.
🎤 hatinacat
21. Apr 2015 · 21:16 UTC
Huh, I have no idea about the mac errors as I dont have one to test it on, maybe I get a VM to test it out.
Thanks for the comments guys! :)
UrbanHelsing
30. Apr 2015 · 18:57 UTC
Yay! destructable terrain and interactive water
BoxedMeatRevolution
30. Apr 2015 · 19:04 UTC
I like the idea, but the execution needs some work.

The destructible terrain and the water effect are great, and brawling to punch/cannon all the enemies offstage should be really fun. Unfortunately everything was so small! It's too difficult to aim and control the character. The jump is very floaty, and the slow "falcon punch" is almost impossible to land on the speedy enemies.

So it needs some balancing for sure, but there's potential behind it all.