Rules of Nature by nofxboy1234

[raw]
made by nofxboy1234 for LD32 (COMPO)
Here is my game for LD32. Unfortunately, I didn't have time for sound and proper graphics. I learned a lot during this LD and had fun!

Thanks :)

Ratings

Coolness 37% 1769
Overall 2.38 1090
Fun 2.58 906
Humor 1.60 930
Innovation 2.17 1044
Mood 1.82 1025
Theme 2.57 995

Feedback

Leandrus
20. Apr 2015 · 03:47 UTC
Nothing special sorry... movement it's weird.
I thought by the game title. that you ware going to be able to use nature as weapon.
Thanks for sharing :)
Feyd_Rautha
23. Apr 2015 · 22:02 UTC
I agree that movement was a bit odd with the keyboard. I think it's because you "jump" off the wall when you hit an arrow key instead of jump and direction being separate. Boss was a bit easy. Dashing was fun and aside from the one input issue mentioned navigating the level was fun as well. Great work!
Funske
23. Apr 2015 · 22:05 UTC
Good use of the theme, but the level design was very lack luster. Movement was very floaty which bothered me and was hard to control.
Toccio
23. Apr 2015 · 22:07 UTC
I killed the big square =O
Even if is so simple, it's still funny to play =D
TheMeorch
23. Apr 2015 · 22:24 UTC
I know you said you didn't finish the graphics, but I actually quite like them as they are! The platforming controls are a little touchy, but I think you could definitely work further on what you already have here. Nice job!
gene-z
23. Apr 2015 · 22:32 UTC
Nice,,, you can do better
Red_Fan games
23. Apr 2015 · 22:50 UTC
Not amazing but not bad either 76/100
shrapx
25. Apr 2015 · 11:48 UTC
i liked the ninja movement and jumping, if only for some graphics and a weapon.. :3
Junber
26. Apr 2015 · 18:42 UTC
Quite fun. For some enemies it took quite long for them to turn green. I know that i dont have to kill them but you know i really wanted to.
Catwheel
10. May 2015 · 07:31 UTC
level design was strange because I was unsure of the path to take. In the end I actually enjoyed finding my own path, sort of open world style. fun submission. Keep at it!
redding
11. May 2015 · 22:23 UTC
I actually liked the movement, but I didn't feel like running in to enemies hurt them.