OrangeOcalypse by Miasmir

[raw]
made by Miasmir for LD32 (COMPO)
You find yourself in a strange place, assaulted by zombies.

Soon you have a good idea of how to defend yourself.

May the Sun bless you, fearless challenger!

Feedback

whaddon
20. Apr 2015 · 02:17 UTC
Missing libgcc_s_sjlj-1.dll and libstdc++-6.dll
🎤 Miasmir
20. Apr 2015 · 02:32 UTC
Should be fixed in the Windows download.

If you're compiling from source you're gonna have a bad time; the version of sfml used is nonstandard and to match it you need a specific compiler version. I used mingw-w64 i686-4.9.2-release-win32-sjlj-rt_v3-rev0.
Horsed
22. Apr 2015 · 07:17 UTC
Pretty rogue-like, I guess. The game crashed everytime poured the juice. Was that the weapon I'm supposed to use against the zombies?
BMacIntosh
09. May 2015 · 22:32 UTC
Nice, a hex-based roguelike. I would have liked a visible grid to be able to gauge distances better when moving. A 'wait' key would also be nice so you don't have to let the zombies get the first hit in those narrow corridors.