Underground Hangovers by Deconstructeam
Underground Hangovers is a metroidvania platformer sorted with several bizarre super-unconventional tools.
Play as a member of a group of miners who were left behind by their company since they were having a party at the depths of the excavation site at the moment of departure. When they woke up from the party, no one was there. If they want to see their beloved ones again, they'll need to build an improvised spaceship to reach the escape velocity that will take them outside planet Urult.
HAVE FUN.
Play as a member of a group of miners who were left behind by their company since they were having a party at the depths of the excavation site at the moment of departure. When they woke up from the party, no one was there. If they want to see their beloved ones again, they'll need to build an improvised spaceship to reach the escape velocity that will take them outside planet Urult.
HAVE FUN.
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 4.02 | 36 |
| Audio(Jam) | 4.14 | 26 |
| Fun(Jam) | 3.69 | 121 |
| Graphics(Jam) | 4.36 | 69 |
| Humor(Jam) | 2.85 | 522 |
| Innovation(Jam) | 3.48 | 266 |
| Mood(Jam) | 3.90 | 73 |
| Theme(Jam) | 3.38 | 495 |
Gran trabajo, chicos!
Both art and music were superb and set the mood up. The "rope-mechanic" was interesting, I wish it was less limited because everything is always better when you can do crazy things :P
The level design was pretty solid, the entry is very polished and with a great ammount of content.
Great work!
5/5!
By the way, your entry really interested me as I also created a platformer for this LD, although perhaps so quite so polished as yours. It's called Nuclear Autumn and I hope you'll have a little try of it as well :)
There are a lot of little details: the rope intensity slightly changes when its climbable, the music, the importance of carrying too much ore, the hangover/party story, etc
I feel guilty not having time to finish thi one :s
Would definitely play and finish a post-jam version.
Another amazing entry. Really great feel to the whole thing with the look, the music and the playing of the game.
I was able to get myself stuck in the ground using down arrow to drop off of my hook when it was really close to the ground
Really annoying because the game is awesome :)
http://ludumdare.com/compo/2015/04/27/my-top-10-platformer-games-of-ludum-dare-32/
Great job!
Love that pixel art, love, love it.
A very polished game, you are amazing good
(note to all: play it! there’s even an end of game cinematic!)
Great job!
Killed about an hour in it, but at the point when I needed the red ore to launch the rocket I became pretty tired
But I had a lot of fun from it, it is very addictive and looks really completed and polished
5/5
p.s. fucking dogs
... and remember, Gods Will Be Watching ;)