{"author_link":"\/author\/team_flat226\/","author_name":"TEAM_Flat226","author_uid":"53081","comments":[{"author_name":"Trafulgoth","author_uid":"41350","time":"Apr 21, 2015 @ 10:10pm","epoch":1429653900,"text":"Unfortunately, there are some game-breaking issues with this. Firstly, I have a qwerty keyboard, and rebinding my controls doesn't work. Secondly, when the game starts, there is a button that you need to click on, but the mouse cursor is hidden, so this is extremely difficult. I gave up after about 10 minutes of trying to play this when I hit the first tutorial screen and could get my invisible mouse to click on the button."},{"author_name":"M9Josh","author_uid":"51633","time":"Apr 22, 2015 @ 12:04am","epoch":1429660740,"text":"Great graphics and audio! Unfortunately let down by the somewhat wonky controls - I think you can fix this as a post-compo release so I'd look into that."},{"author_name":"TEAM_Flat226","author_uid":"53081","time":"Apr 22, 2015 @ 7:49am","epoch":1429688640,"text":"Hello guys, and thanks for trying our game.\r<br\/>The main issues have been fixed. The game is now fully playable, with tuto, textures, and so on...\r<br\/>\r<br\/>We'll try to keep updating the game !"},{"author_name":"TEAM_Flat226","author_uid":"53081","time":"Apr 23, 2015 @ 12:42am","epoch":1429749420,"text":"New update ! Please see changelog.\r<br\/>And as usual, C&amp;C are more than welcome :-)"},{"author_name":"philipp","author_uid":"21997","time":"Apr 23, 2015 @ 1:30pm","epoch":1429795500,"text":"Really liked the tone and setting, being some kind of creature.\r<br\/>But the controls didn't work for me and I had to give up in the second level, because it became to frustrating (using Z to move forward, and q and d for sideways movement and then looking around with the mouse? Seems like it shouldn't be like this)"},{"author_name":"gv1351","author_uid":"40092","time":"Apr 23, 2015 @ 1:30pm","epoch":1429795500,"text":"This looks like a nice concept for a game, but at this stage the only good thing is the graphics and maybe the audio."},{"author_name":"Indiestry","author_uid":"41883","time":"Apr 23, 2015 @ 1:35pm","epoch":1429795800,"text":"Good idea and really immersive. A bit more polish could make this game great."},{"author_name":"rzfmzn","author_uid":"4736","time":"Apr 23, 2015 @ 1:56pm","epoch":1429797060,"text":"My main issue is the control set. Z to move? :P\r<br\/>I liked the concept, a lot, but hard to explore the game with the controls. \r<br\/>A webplayer could help :D\r<br\/>Keep it up, you have a great game there :D"},{"author_name":"xandy","author_uid":"15304","time":"Apr 23, 2015 @ 3:52pm","epoch":1429804020,"text":"using azerty as a keyboard layout in an international competition is well &quot;unconventional&quot;? nice idea but hard to play with only 2 hands"},{"author_name":"BMacIntosh","author_uid":"15030","time":"Apr 23, 2015 @ 3:57pm","epoch":1429804320,"text":"I had one a black screen when I got into the game. It seemed to be working because I did find some brown rock that was barely visible, but it was way too dark to play, unless I was really missing something."},{"author_name":"TEAM_Flat226","author_uid":"53081","time":"Apr 23, 2015 @ 9:23pm","epoch":1429823880,"text":"Hello Everyone,\r<br\/>\r<br\/>Thanks for your return :)!\r<br\/>\r<br\/>We use ZQSD key and not WASD because we're french and that the only things of that. When play WASD we use alt+shit to change keyboard that the same for you or not? :)\r<br\/>\r<br\/>A new update become soon :)!"},{"author_name":"blob","author_uid":"12252","time":"Apr 25, 2015 @ 10:42pm","epoch":1430001420,"text":"Do you have the game jam version? It seems you are updating the build post jam time which we should not judge for the LD32."},{"author_name":"TEAM_Flat226","author_uid":"53081","time":"Apr 27, 2015 @ 10:32am","epoch":1430130420,"text":"You're right...\r<br\/>It should be fixed by tonight :-)"},{"author_name":"TEAM_Flat226","author_uid":"53081","time":"Apr 27, 2015 @ 7:35pm","epoch":1430163000,"text":"FIXED ^_^"},{"author_name":"waveformmodulations","author_uid":"35354","time":"Apr 29, 2015 @ 2:09am","epoch":1430273040,"text":"Graphics were really nice. Vignette around the view was cool nice touch. Zqsd was kinda weird and I couldn't switch the key bindings."},{"author_name":"Crowbeak","author_uid":"16689","time":"May 9, 2015 @ 8:58am","epoch":1431161580,"text":"Lack of key binding support makes this game unplayable for me with my qwerty keyboard. The lack of a mouse cursor for pushing buttons is also really, really bad."}],"images":["ld32\/53081-63e0d19da9958ffad95aae4735b90411.jpg","ld32\/53081-c6731cef74cf6a8f2b64da01c20efb49.jpg","ld32\/53081-cfb98e703907df5b91502768683f7a43.jpg"],"links":[{"url":"http:\/\/www.yannickjouneau.com\/KillingLight\/KillingLight_TeamFlat226_LD32_V1.2.rar","text":"LD Release (3:59:50 AM)"},{"url":"http:\/\/www.yannickjouneau.com\/KillingLight\/KillingLightV1.4_TeamFlat226_Bordeaux_LD32.zip","text":"Post LD Updates"}],"metadata":{"g_key":"12039","g_author":"53081","g_event":"LD32","g_eventkey":"27","g_subevent":"JAM","g_urlkey":"12069","g_title":"Killing Light","g_status":"UCHK1","g_place":"697","g_commentcount":"16","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/53081-shot0-1429577646.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/53081-shot1-1429577646.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/444368\/53081-shot2-1429577646.png-eq-900-500.jpg"],"text":"Changelog V1.4 - 04\/23\/2015:\r\n - Cursor hides and shows in menus\r\n - You can go on playing when leaving the pause menu\r\n - Victory screen pops one second after disabling the last light\/drone\r\n - Death screen added\r\n - Ambiance lighting a bit brighter\r\n - Added some light to drones computers\r\n\r\nUpdate 04\/22\/2015 : V1.3\r\n - The tuto no longer prevents game from being played.\r\n - Enjoy !\r\n\r\nTo Do :\r\n - Player is sometimes bouncing when landing from some jumps.\r\n - Victory screens pop a bit too fast\r\n - Death too quick \/ not convincing \/ no screen for death\r\n - Drones need flight animation and death animation instead of just falling on the ground\r\n - More levels !\r\n \r\n\r\nThe humans no longer have room on the surface. They start looking underground.\r\nWho could predict they find a new kind of dark creature ?\r\nYou.\r\n\r\nThey soon figure out your weakness, the light, and start making lighting weapons to conquer your territory: the caves you've been living in for years.\r\n\r\nGood luck stopping them...","title":"Killing Light"}