Heist Time by YM

[raw]
made by YM for LD32 (COMPO)
It's Heist Time!
Recover the mysterious artefacts from the museum while sneaking past guards. If you get caught, just send them a few seconds backwards in their own timeline to before they caught you!

Some guards patrol, some stand still. You can shoot either with your time device to rewind their timeline a few seconds.

WASD to move
LMB to fire
E to pick up the artefacts

DS4 supported and recommended
Left stick to move
Right stick to aim
Right bumper to pick up artefacts
Left bumper to fire

3 levels

Mac/Linux builds added - 21/04/15

Ratings

Coolness 76% 2
Overall 3.54 238
Fun 3.50 226
Graphics 3.37 367
Humor 2.83 475
Innovation 3.48 295
Mood 3.21 321
Theme 3.48 433

Feedback

Neonlare
20. Apr 2015 · 03:28 UTC
A pretty darn solid stealth-em-up 'ere. Really digging the ice cannon in this, some of the angles are a little weird, especially on the second guard in the first stage (aiming at him past the corner of the wall). If enemies stayed aggro'd after being blasted by ice again for a while that may also add to the difficulty but for a 48 hour submission this is some very solid, very fun stuff. Good work :).
DesignerNap
20. Apr 2015 · 10:27 UTC
LOVE a good stealth-em-up! :) Great little game here. I will come back to this and try to finish it. Got two artifacts in the second level when I stopped. LOVE the bar on the guys backpack and the level design. Great stuff!
dylanigan
20. Apr 2015 · 11:00 UTC
A good stealth game, especially for one made in 24 hours. I had some problems with the camera making it hard to see things, and it needed some audio cues for things like when the gun is charged or you are spotted. I'd recommend a tool like SFXR or BFXR too make these.
Nnnnneeeedddd
20. Apr 2015 · 11:10 UTC
This game was so cool
ajopart
20. Apr 2015 · 12:44 UTC
Well done !
cgriff
20. Apr 2015 · 13:01 UTC
Very nice game. I did not immediately see the recharge thing on my back, or understand that it was a time gun - but once I had got a grip on it, I really enjoyed it. But there did not seem to be any music or SFX?
Hyoga-3D
20. Apr 2015 · 16:27 UTC
Could have some more improvvement on the movement, but cool game, very challenging.
Shared
20. Apr 2015 · 16:32 UTC
The character design is funny, and the game itself is pretty cool.
EthanWebster
20. Apr 2015 · 17:34 UTC
Well done, great game :D
StefanDJagers
20. Apr 2015 · 17:37 UTC
Heist game. Just an amazing concept for this Ludum Dare! Very original! :D
I'm just blown away by this great stealth game!
Good job! :)
plams
20. Apr 2015 · 18:12 UTC
I like the balance of stealth and zapping guards
10FingerArmy
20. Apr 2015 · 18:14 UTC
Very well crafted game and nicely put together. I will definitely check out the source to learn a thing or two! Level design is great, time travel!! is awesome and athmosphere feels like I am really sneaking up on someone! Respect and I suggest to continue with it. You are on to something here :-)
Linus123xbb
20. Apr 2015 · 18:15 UTC
Great game, well done! The graphics were really good :)
🎤 YM
20. Apr 2015 · 18:19 UTC
Heart warming to hear all your kind words :)

Really glad you all like it.

I've never been good with audio, when it game to tasks for day 2 I figured I'd skip it and focus on things I knew I could polish properly.
nuprahtor
20. Apr 2015 · 18:25 UTC
Damn, stealing is hard.
With some work this game can become Bonanza Brothers 3D!
hercludes
20. Apr 2015 · 20:39 UTC
Got to the second level and encountered a bug where when I died, I would respawn in the same spot I was. And when I beat the level, it would just send me to the same spot (my level wouldn't progress). I like the game and the stealth mechanics were nice and required you to strategize your plans and look at their patterns. Very good environment as well.
internetpaulicy
21. Apr 2015 · 12:07 UTC
The time gun is pretty fun to use. I like that it has a long cool down forcing you to plan how you are going to use it. I would prefer a higher camera angle but other wise very enjoyable. Nice Work!
Ilseroth
21. Apr 2015 · 12:47 UTC
The camera is a little awkward but it is quite fun.

Not sure if it is a glitch, or intended but several guards slide aroound without facing the direction they are headed; but then the moon walking may be intentional.

I love the hats.
Tuism
21. Apr 2015 · 13:13 UTC
The "time control" weapon is interesting, but right now it's basically a "back home" button - which means you entirely rely on knowing where their single start position is. Which doesn't make thematic sense.

Otherwise, it's tightly designed with some really good tight bits.

Oh, and the E - why do you even need a button to pick up? It doesn't really make sense. Touching should do it. Monaco has taught us that you don't even need buttons at all most of the time :)

Great camera work, too!
Jupiter_Hadley
22. Apr 2015 · 19:29 UTC
Challenging but fun game. I included it in part 3 of my Ludum Dare 32 compilation video series, if you would like to take a look :) https://youtu.be/Q8RvVjW24Io
panurge
22. Apr 2015 · 19:37 UTC
Very nicely put-together game! I love the style and the difficulty level was spot on. I hope you keep working on this.
reiknight
23. Apr 2015 · 14:56 UTC
I miss a bit of sound or effects. The gameplay is awesome!!
hadesfury
23. Apr 2015 · 15:28 UTC
Great game ! Especially for the short time it took to make. The time gun works really well and makes for some excellent gameplay. I liked that it posed more of a challenge than what I initially expected. Especially level 2.
All it needs now is a little more work on the mood and graphics. And sounds. And MORE LEVELS ;)
BabaJaga
23. Apr 2015 · 17:16 UTC
Looks pretty polished
rudra
24. Apr 2015 · 16:54 UTC
Awesome stealth game !! Pretty challenging and very good graphics and idea ! Congrats !!
surpent
25. Apr 2015 · 03:57 UTC
Very interesting game! I'm so nervous to steal a jewel!
Operation is difficult, I want you to easier.
rogueNoodle
25. Apr 2015 · 11:11 UTC
Time gun is such a good idea, and works perfectly within a stealth game. Awesome work on this - hope you take it further post jam!
Andrew Quartermain
25. Apr 2015 · 17:07 UTC
Great idea.
I couldn't get the controls to work properly, he only seemed to switch between two diagonal directions.
It's a really cool and different approach to stealth though.
norwalnate13
26. Apr 2015 · 21:32 UTC
The camera angle is a little wonky. The movement isn't well adapted to keyboard inputs. Also, the camera damping made me slightly nauseous. Perhaps a top-down angle aligned with the cardinal directions would be best. that way no guards would sneak up on me unfairly. Otherwise, neat game.
Franklin's Ghost
29. Apr 2015 · 12:21 UTC
A well done stealth game, impressed you made this in such a short time. The time gun is a clever use of the theme. Enjoyed figuring out the different layouts just had issues with the camera at times.
jk5000
03. May 2015 · 12:29 UTC
A good idea and nice graphics. A little hard to control. Overall a fine game.
Timm638
04. May 2015 · 13:33 UTC
I love the time.
FrederickK
05. May 2015 · 03:54 UTC
Very cool! I liked it! :)