GIant RevelatIon EnergIzed KIng Karma EpsIlon by doitle

[raw]
made by doitle for LD32 (COMPO)
A fleet of 80s-esque alIen space shIps Is threatenIng the Earth. SynergIze wIth your robotIc battle-scaffold and take hold of the Earth's destIny lIterally. WIth your trIdurium chaIn, swIng the Earth around and beat back the Invaders.

[Move your battle scaffold wIth WASD or Arrow Keys.
Space bar advances the splash screen and cut scene.
Escape quIts.
F11 goes full screen.]

Or at least, that was my vision. There's hardly any actual game here. The opening cutscene is partially done. My idea was to have the ships appear, then cut to the surface and show your battle scaffold point to the sky defiantly, then slam it's fists down into the ground and pull the Earth out from under itself. Then you would fly rapidly sideways while swinging the Earth around on a chain and hit the enemy ships with it. There's no collision between the ships and the Earth or the player, and as you'll see, I never managed to work out the mechanics of the Earth on a chain. It mostly just freaks out and whips around strangely and the chain is at a bizarre angle to everything else. At least I feel like I learned a lot working on this one, which I think is the most valuable part of the experience so I don't think it's a waste.

Also... my girlfriend is sitting next to me as I submit this and just said "Your alien space ships look like big Swedish Fish". So there's that.

Ratings

Coolness 98% 2
Overall 2.63 983
Audio 3.44 165
Fun 2.27 1021
Graphics 2.88 659
Humor 2.78 504
Innovation 3.08 573
Mood 2.49 875
Theme 3.23 649

Feedback

vini60
20. Apr 2015 · 02:18 UTC
Nice. I love games set in space, this one isn't different, really firs the theme with those wierd... creatures.
Croze
20. Apr 2015 · 03:03 UTC
Didn't really get it, I just sort of flopped the planet around for about 2 minutes
theholychicken
20. Apr 2015 · 03:06 UTC
Planetary battle involving ladders!
Too bad you couldn't finish your idea, it was still pretty entertaining watching it roll :)
ViliX64
20. Apr 2015 · 03:31 UTC
Ladders! Nice :)
sxmn
20. Apr 2015 · 03:34 UTC
+1 for pygame
🎤 doitle
20. Apr 2015 · 03:35 UTC
Doh! I forgot to set the window title...
binarycoder
20. Apr 2015 · 03:35 UTC
Shame it didn't get done. The opening set my hope really high, lol! Great music and art.
ito123456789
20. Apr 2015 · 03:42 UTC
Great music! Good graphics too! This one feels right, sadly there isn't any gameplay.
TheBigShot
20. Apr 2015 · 06:03 UTC
Love this concept. A battle scaffold hahah. Great work. Suprsgnly intuitive.
morgondag
20. Apr 2015 · 06:26 UTC
the pixelart is a little bit lacking in color and design. Nice concept thought!
Infernobomb
21. Apr 2015 · 02:08 UTC
The earth should be a bit rounder, and I feel like the guy doesn't understand directions. Makes sense though, because he's is space. Great soundtrack though :)
PoQA Games
21. Apr 2015 · 02:27 UTC
Very cool concept! Always nice to see a pygame games. Hope you finish it!
Lord bobyness
22. Apr 2015 · 03:20 UTC
Aww, If only this game was finished I could fulfill my childhood dream of murdering giant Swedish fish by whacking them with the EARTH ITSELF!
TeamCalcium
22. Apr 2015 · 15:24 UTC
Can you win in this game? is there any means to swinging the planet around?
🎤 doitle
22. Apr 2015 · 15:44 UTC
It's unfinished. I ran out of time while trying to work out the math behind the chain and the location of the planet around the player. If I can figure that out then I might add collision to the ships quickly so you can at least blow stuff up as a post compo submission.
bentglasstube
23. Apr 2015 · 00:47 UTC
Hilarious idea. It's too bad you didn't have time to add any gameplay.
rjhelms
23. Apr 2015 · 00:56 UTC
The music is great! Shame you weren't able to finish, but you're absolutely right - LD is all about pushing yourself beyond your comfort zone and learning a lot in the process, so great work on that score.

Now excuse me, I gotta go get some Swedish Fish...
Tatsu Studio
23. Apr 2015 · 16:30 UTC
Nice game . Good job!
ZQMony
02. May 2015 · 21:17 UTC
Nice intro and concept. Wish it could have been finished.