Aquavi by Naxanria

[raw]
made by Naxanria for LD32 (COMPO)
Aquavi is a little game where moving and shooting are directly related.
Try to get as many points as you can before you die.


Tools used:
Programmed in Java, from scratch.
GraphicsGale
sfxr
Audiotool
Audacity

Ratings

Coolness 56% 3
Overall 3.10 620
Audio 2.35 690
Fun 2.71 832
Graphics 2.75 733
Innovation 2.88 703
Mood 3.08 425
Theme 3.21 660

Feedback

jsmars
20. Apr 2015 · 07:20 UTC
Nice job, really difficult to kill enemies and it was easy to get stuck on the edges of the screen because of the movement mechanics.
Very nice, use the same device for propulsion and for attacking! Good game feel :)
KloudRazor
20. Apr 2015 · 12:19 UTC
The burst is a little hard to use because it's pushing in the opposite direction of normal movement.
maunovaha
21. Apr 2015 · 08:38 UTC
I struggled a bit with the mechanics but good entry regardless. Some more work with graphics and it could be even better.
HotBoxGames
21. Apr 2015 · 22:31 UTC
Good entry!
TeamCalcium
23. Apr 2015 · 07:19 UTC
Cool Idea! I kept getting stuck from time to time but it wasnt really bothersome. Enjoyed it!
oparisy
24. Apr 2015 · 20:23 UTC
Nice little game, I liked the core mechanics but I don't think I was able to kill any enemy. Being so small on the screen game a nice feeling of scale.
nopogo
29. Apr 2015 · 08:00 UTC
The burst feels satisfying to use. nice entry
Sammuurraaaii
03. May 2015 · 12:44 UTC
Good concept, even though there's no heal to balance out the enemies. Keep it up.