Love Machine by lasagnegames

[raw]
made by lasagnegames for LD32 (JAM)
Note: Works best in Chrome, you might need to REFRESH or wait if you see nothing but a black screen (of DOOM).

Controls:
Move: arrow keys
Send out the love: space bar

Before the Big Bang, there were great space-whale-creature things roaming the void. The Big Bang blasted them to pieces!... Today scientists, discovered that they could possibly be restored to their former glory with the... LOVE MACHINE!

Ratings

Coolness 35% 1856
Overall(Jam) 2.61 968
Fun(Jam) 2.26 989
Graphics(Jam) 3.18 569
Humor(Jam) 2.44 722
Innovation(Jam) 2.41 865
Mood(Jam) 3.14 470
Theme(Jam) 3.30 556

Feedback

FistBumpGames
21. Apr 2015 · 21:06 UTC
Very strange game, with an interesting concept. Improve on the gameplay elements and it could be very fun.
joe40001
22. Apr 2015 · 10:07 UTC
The game's just a love machine, and it won't work for nobody but me...

Actually though the game is really laggy for me on chrome. Nice start, funny idea, needs polish.
Andrew Quartermain
25. Apr 2015 · 15:50 UTC
Really pretty game with a lovely mood. The dragons(?) were pretty hard to distinguish from the background on level 4.
F. Wiktora
25. Apr 2015 · 21:54 UTC
The gameplay mechanics could be more. But it is a cute idea and you did a good job designing this!
Chaoseed
25. Apr 2015 · 21:56 UTC
I liked the graphics, certainly; the idea is neat. The audio is cute too. The gameplay is, well, a bit simplistic. Also, I noticed that the 'fragments' all go to a specific point, the top/middle of the screen? It seems like it might be more interesting if they gathered together wherever they were, like with a flocking algorithm or something. I don't know, I think flocking algorithms are neat, but you don't have to feel obliged. ;)
Frozenfire92
25. Apr 2015 · 23:53 UTC
It was a cool concept and the graphics were nice. It just seemed to be missing gameplay. Keep making games!
MonoS
27. Apr 2015 · 17:09 UTC
The mood is interesting, but nothing more, the gameplay is a bit boring and need better mechanics.

Some levels don't have proper boundaries and some dragons(?) got lost outside of the screen.

The graphics remember me of some rpgmaker sprite and, if i understand correctly, you didn't make the music, the most interesting part of the game.