<GAME NAME> by Patacorow
THIS IS AN UNFINISHED ENTRY!!
Unfortunately, we couldn't finish this game on time (or even decide on a name) so here's what we managed to finish.
This "tech demo" contains the originally intended game mechanics for our entry, which are:
WASD - Movement
Space - Dash
Right Click - Revive droid
Left Click - Attack
Art: @Mati_Ernst & Itamar Ernst
Code: Yotam Frid
Music: Jason Lord
Once again, this entry IS unfinished. A postmortem with details will be uploaded.
Art time-lapse by Mati & Itamar:
https://www.youtube.com/watch?v=VnSq2OBAC2k
Unfortunately, we couldn't finish this game on time (or even decide on a name) so here's what we managed to finish.
This "tech demo" contains the originally intended game mechanics for our entry, which are:
WASD - Movement
Space - Dash
Right Click - Revive droid
Left Click - Attack
Art: @Mati_Ernst & Itamar Ernst
Code: Yotam Frid
Music: Jason Lord
Once again, this entry IS unfinished. A postmortem with details will be uploaded.
Art time-lapse by Mati & Itamar:
https://www.youtube.com/watch?v=VnSq2OBAC2k
| Web | https://dl.dropboxusercontent.com/u/61475310/html5/ld36/index.html |
| Original URL | https://ludumdare.com/compo/ludum-dare-36/?action=preview&uid=6685 |
For what it's worth: The controls and SFX are spot-on! Even though this is incomplete, it has a very professional feel.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description.
I really like the art style, you managed to to give it a unique feel, and the concept is very interesting and has a good potential in it, are you planning on finishing it some time? I would love to try it if you do!
The controls are smooth, the animation is pretty, and the battle mechanic is good, I'd imagine cannibalizing on your enemies can be a very fun part of the game if there are different kind of enemies.
even unfinished, it's well done, I'll wait for the postmortem.
The art is really really great!
Really awesome but for some reason RMB and LMB didn't work...
The dash did work. Overall it looks great and sounds great but there's no real gameplay.. =)
Well now this works! =)
Anyway, even before I revived it somehow I wasn't taking damage. Was I supposed to die only after I lose all my robots?
Keep up the great work!!
The content is there! Graphics, audio and gameplay looks and feels great! I'd love to see it expanded, even if only into a short game. :)
Graph interesting, but too HyperLightDriftered...
Field of view too small, robots are die if stuck in junk and many other bugs)
No give up and finish entire level)
Nice work!
I look forward to a post compo version!