Warpstrike by TheAsuro
*IMPORTANT* Web-Player version currently has some issues with displaying only blue sky after a level load, clicking around might fix it. Consider downloading one of the non-web versions (they also have higher quality graphics and key-bind options)!
My second entry for Ludum Dare jam. This time I can say that the game got a lot further towards what I would count as "done". However, there are still a thousand things that I wish I could have added (like sound).
Towards the end I lost my motivation a bit, that's the reason why there are so few levels and the game is so short. Next time I may team up with someone who is better than I am at level/game design.
The game was made by me in Unity3D, the only external resources I used are some textures from this place: https://community.renderman.pixar.com/article/114/library-pixar-one-twenty-eight.html
Anyways, I hope you enjoy this short little "puzzle" game :)
My second entry for Ludum Dare jam. This time I can say that the game got a lot further towards what I would count as "done". However, there are still a thousand things that I wish I could have added (like sound).
Towards the end I lost my motivation a bit, that's the reason why there are so few levels and the game is so short. Next time I may team up with someone who is better than I am at level/game design.
The game was made by me in Unity3D, the only external resources I used are some textures from this place: https://community.renderman.pixar.com/article/114/library-pixar-one-twenty-eight.html
Anyways, I hope you enjoy this short little "puzzle" game :)
Ratings
| Coolness | 33% | 1901 |
| Overall(Jam) | 3.30 | 457 |
| Fun(Jam) | 3.15 | 454 |
| Humor(Jam) | 2.13 | 843 |
| Innovation(Jam) | 3.53 | 242 |
| Mood(Jam) | 2.44 | 884 |
| Theme(Jam) | 3.30 | 556 |
Feedback
djfariel
21. Apr 2015 · 01:48 UTC
The game broke after the first time more than 3 enemies showed up. I'm pretty sure the camera shot off to somewhere it shouldn't be. Otherwise, was a fun puzzle experience. Would definitely play more.
SarahFrisk
21. Apr 2015 · 02:02 UTC
The idea of teleporting being a weapon was an interesting one, kinda reminded me of Portal a little. Good Job!
Rscar
21. Apr 2015 · 02:06 UTC
I want more levels! Really enjoyed it. I also experienced the same bug where the camera flew off, though I could solve it by teleporting/dying/restarting the level.
Snicklodocus
21. Apr 2015 · 02:09 UTC
Interesting mechanic, definitely something I'd like to see expanded on. Great job!
dyfer
21. Apr 2015 · 14:47 UTC
nice concept , the game crach at the 4th level :s
paulfysh
22. Apr 2015 · 07:07 UTC
I liked it, fun puzzler
jhrrsn
22. Apr 2015 · 16:49 UTC
Yeah, the game bugged out and the screen went blue on L4. Cool mechanics though, and nicely implemented! Good work!
coderitual
23. Apr 2015 · 14:53 UTC
Good level design and fun to play. Graphics could be polished ofc but good work yet!
Junber
26. Apr 2015 · 20:03 UTC
Web version crashed on start but windows one worked. Cool game. Very nice mechanic but quite short.
Langouste
28. Apr 2015 · 15:53 UTC
Super game! I love it, thanks ;)
kristof
08. May 2015 · 11:05 UTC
Hey, cool game! I really like the teleporting mechanic. You really have to plan out the level before you start. One minor thing: I would have preferred a fixed camera. I missclicked sometimes because the camera slowly moved on its own. But other than that, great work!