Utensil Attack by TheBurningHat
Utensil Attack!
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You are the sole survivor after a zombie outbreak which has consumed the world. The army's have used all the weapons so there are only kitchen utensils left to help you fend of the hungry masses!
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Controls:
Movement: WASD
Aim: Mouse
Shoot: Q or Left Mouse
Select Weapon: 1-6 or Click it!
Run: E or Space
Cheater Mode: P
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Directions:
There are 100 waves!
You have limited energy which respawns!
Every zombie drops something!
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If you have issues running the "Windows" version of the game please try the "Older Java Version", Thank You!
----------------------------
You are the sole survivor after a zombie outbreak which has consumed the world. The army's have used all the weapons so there are only kitchen utensils left to help you fend of the hungry masses!
----------------------------
Controls:
Movement: WASD
Aim: Mouse
Shoot: Q or Left Mouse
Select Weapon: 1-6 or Click it!
Run: E or Space
Cheater Mode: P
-----------------------------
Directions:
There are 100 waves!
You have limited energy which respawns!
Every zombie drops something!
-----------------------------
If you have issues running the "Windows" version of the game please try the "Older Java Version", Thank You!
Ratings
| Coolness | 60% | 3 |
| Overall | 3.22 | 504 |
| Audio | 2.30 | 711 |
| Fun | 3.31 | 349 |
| Graphics | 2.52 | 857 |
| Humor | 2.58 | 630 |
| Innovation | 2.47 | 944 |
| Mood | 2.90 | 579 |
| Theme | 3.38 | 520 |
Anyways, good job (but no love for Azerty made it hard to test x)).
My criticisms would be the candles seems overpowered. If you get a bunch of those early on, you can just keep going on practically doing nothing. Also, maybe in a post-ld version you should make the drops more rarer later on, because after you kill a bunch of zombies there is pretty much an endless supply of pickups.
Exception in thread "Game" java.lang.IllegalArgumentException: Invalid format
at org.classpath.icedtea.pulseaudio.PulseAudioDataLine.createStream(PulseAudioDataLine.java:142)
at org.classpath.icedtea.pulseaudio.PulseAudioDataLine.open(PulseAudioDataLine.java:99)
at org.classpath.icedtea.pulseaudio.PulseAudioDataLine.open(PulseAudioDataLine.java:283)
at org.classpath.icedtea.pulseaudio.PulseAudioClip.open(PulseAudioClip.java:402)
at org.classpath.icedtea.pulseaudio.PulseAudioClip.open(PulseAudioClip.java:453)
at engine.Sound.playSound(Sound.java:19)
at engine.Entity.hit(Entity.java:55)
at game.entities.Zombie.tick(Zombie.java:21)
at engine.screens.Game.tick(Game.java:89)
at engine.ScreenManager.tick(ScreenManager.java:29)
at engine.Main.tick(Main.java:52)
at engine.Main.run(Main.java:113)
at java.lang.Thread.run(Thread.java:745)