How I Lost Your Mother by aCondor

[raw]
made by aCondor for LD32 (JAM)
In a world where one man and one woman can't find happiness, can you solve their problems?
Use your words as your weapon to save the marriage!

**BUG FIXES**
-Fixed TV teleportation
-Fixed broken textbox
-Fixed resolution error
-Fixed death boolean

Hendrix College Game Development 2015

Connor Anderson
Deonna Thorndon

Ratings

Coolness 30% 2008
Overall(Jam) 2.25 1065
Audio(Jam) 2.78 506
Fun(Jam) 2.17 1014
Graphics(Jam) 2.83 734
Humor(Jam) 2.42 736
Innovation(Jam) 2.67 753
Mood(Jam) 3.09 502
Theme(Jam) 2.19 1010

Feedback

noxuma
21. Apr 2015 · 03:27 UTC
A little buggy, but very interesting. When I interact with the TV i seem to warp into the kitchen, but I end up behind the cabinets. And when I try to talk to my wife i seem to fall over?
mentatzoe
22. Apr 2015 · 11:42 UTC
It's definitely an interesting concept. I really wish you guys would've been able to develop it a little bit further because I would've loved to play it more! The atmosphere is really well transmitted through art and sound in a simple manner.
jackyjjc
22. Apr 2015 · 11:46 UTC
A very interesting idea indeed. The art was great and I'd love to play more of it. Right now it seems like you can only interact with your computer and talk to the wife? The tv is bugged when you interact with it, it teleported you to the kitchen and you would be able to walk behind the fridge and stuff ._.
Saker Games
22. Apr 2015 · 11:46 UTC
It looks like an unfinished thing to me.
ARubino
22. Apr 2015 · 11:49 UTC
Had the same problems like noxuma. But overall i liekd the idea an concept.
RaysAndLazors
22. Apr 2015 · 11:58 UTC
Couldn't get past the first "talk". Also "You are a cheating whore" was not a dialogue option the game description prepared me for.
Orange
23. Apr 2015 · 21:51 UTC
When I walked into the kitchen I hit 1 for "Who's John?"
Then I begin walking backwards, hear a gunshot, and then I have control of my character and the game seems to be stuck.
Xanjos
24. Apr 2015 · 17:16 UTC
Pretty buggy but the concept is interesting plus I like how the audio matches the mood of the game.
jk5000
30. Apr 2015 · 09:38 UTC
The idea is good, but expand to the story.
MrRoboman
04. May 2015 · 03:28 UTC
So I walked to the kitchen, asked who's john, and then the dude starts walking left forever. I can move him right but when I let go of the key, he's back to his old left-walking ways.
I like the mood of the game though. It definitely pulled me in at first.
Keep up the good work!
LeoM
10. May 2015 · 14:21 UTC
Some bugs and unfinished. All time finish by a suicide for me... :s