The Very Literal Fall Of Atlantis by Sergi Montaner
Agressive marketing pitch:
-Survive the chaos of the last day of Atlantis in a stressful point and click physics platformer.
-Use falling ruins to propulse yourself up to the surface while dealing with the worst trafic jam in the city history caused by other struggling atlanteans.
-Extinction was never so much fun!!
Instructions:
-Left Click to jump in arrow direction.
-Jumping from ruins give more impulse
-Arrive to the top to survive
PopupLovers is:
-Ana Jiménez - Art
-Sergi Montaner - Programming
-Pau Novau - Programming
External resources used:
http://www.newgrounds.com/audio/listen/528426? - Music
-Survive the chaos of the last day of Atlantis in a stressful point and click physics platformer.
-Use falling ruins to propulse yourself up to the surface while dealing with the worst trafic jam in the city history caused by other struggling atlanteans.
-Extinction was never so much fun!!
Instructions:
-Left Click to jump in arrow direction.
-Jumping from ruins give more impulse
-Arrive to the top to survive
PopupLovers is:
-Ana Jiménez - Art
-Sergi Montaner - Programming
-Pau Novau - Programming
External resources used:
http://www.newgrounds.com/audio/listen/528426? - Music
| Web (itch.io) | http://sergimontana.itch.io/the-very-literal-fall-of-atlantis |
| Windows (itch.io) | http://sergimontana.itch.io/the-very-literal-fall-of-atlantis |
| Android (post Jam) | http://sergimontana.itch.io/the-very-literal-fall-of-atlantis |
| Original URL | https://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=50492 |
Ratings
| Coolness | 89% | 2 |
| Overall(Jam) | 3.41 | 346 |
| Fun(Jam) | 3.38 | 270 |
| Graphics(Jam) | 4.21 | 103 |
| Humor(Jam) | 3.47 | 213 |
| Innovation(Jam) | 3.17 | 468 |
| Mood(Jam) | 3.34 | 316 |
| Theme(Jam) | 2.14 | 1013 |
I like a lot the overall mood!
We experimented with visual feedback on remaining distance but we ended up erasing it.
The idea was to crush enemies with the impulse you give to the pieces but we didn't have time for it, so we are not expecting really high scores for the theme.
Your game is nicely executed, great graphics and nice mechanics. However, I do not see the link with the theme. And it is too difficult for me. Nevertheless, good work!
A mobile port should be fairly easy to do (at least on android, which I could also upload on itch.io)
Art & animations are very pleasant to look at! Good job guys!
In fact we wanted to do the typical ninja scene where the protagonist climbs through falling rocks that appears in so many movies/animes, but the physiscs were so floaty that we changed the theme to something underwater.
Could be brilliant with a little more work :D