Revenge of the Clones by BraindeadGeo

[raw]
made by BraindeadGeo for LD32 (COMPO)
Revenge of the Clones is a platformer where the character cannot jump! Luckily he possesses a powerful and mysterious gun that can clone him. Attempt to navigate obstacles without getting killed by your former selves. Who is the real you?

W,A,S,D to control the char, space to move.

Ratings

Coolness 67% 3
Overall 3.39 346
Audio 2.66 570
Fun 3.54 201
Graphics 2.61 812
Humor 3.82 79
Innovation 4.00 62
Mood 3.25 295
Theme 3.91 136

Feedback

Jack Zackowitz
20. Apr 2015 · 05:46 UTC
Suprisingly disturbing. in a good way.
Megalink
20. Apr 2015 · 05:51 UTC
This game is super good! I like the cartoony graphics aswell :D
Armanky
20. Apr 2015 · 05:51 UTC
Man, that was really cool. There's something immensely satisfying about seeing your clones tear into each other.

The twist ending totally caught me off-guard.
Naphier
20. Apr 2015 · 05:51 UTC
Neat, but very hard to control. I like the freak outs
Fanttum
20. Apr 2015 · 05:53 UTC
Neat idea. Was fun to do, and I liked them attacking each other, haha.
Kinda slow after you finished a level, but neat idea.
ironleonem
20. Apr 2015 · 05:53 UTC
Your concept was fun and original, but I found a constant glitch that has me flying in to the air and then dying, with the "restart" button flying around like a madman. I had fun for the bit I got to play though!
EwChap
20. Apr 2015 · 05:54 UTC
Loved it. Cool mechanic, love the feel of the clonejump. love the clones going crazy and attacking eachother. I also like that you didnt make it so the clone coming out of the gun runs off, you become the new clone.

Great work.
seankimdesign
20. Apr 2015 · 05:56 UTC
Dude that was whack... and I loved it.
carrymove
20. Apr 2015 · 05:57 UTC
YEEEAH! Awesome idea! Awesome and mad game!
Paulozz
20. Apr 2015 · 09:18 UTC
I love the gameplay! Very good idea :)
bazld
20. Apr 2015 · 10:14 UTC
My favorite so far - love it!
Prowler
20. Apr 2015 · 10:54 UTC
Why are your former "yous" so angry? Nutrition issues? :D

Good game! Looks easy at a first glance but some parts of the map are hard to handle (that's good!).
NSoul
20. Apr 2015 · 12:10 UTC
i just keep flying into the air after i pressted space for the first time... i can't do anything
polegar
20. Apr 2015 · 12:14 UTC
Such a good idea and really funny, but controls are too hard
syawqy
20. Apr 2015 · 12:37 UTC
I like the chaotic effect when you spam the clone
NuSan
20. Apr 2015 · 13:36 UTC
This a cool but realy disturbing way of explaining how double jump work! The difficulty is realy progressive. The final level is hell, I would have liked some waypoints. The ending is crazy good! Good job!
Catman
20. Apr 2015 · 16:32 UTC
Funny how they all want to kill eachother!! :D
And nice obstacle design. :)
paperweight
20. Apr 2015 · 17:19 UTC
So much murder. Awesome game mate well done :)
Tijn
20. Apr 2015 · 18:26 UTC
This game is more fun than I thought it would be, haha. Well done!
Supernaught
21. Apr 2015 · 12:08 UTC
Good game. The twist on the end though. hahahaha. well done. But the physics of the game needs to be adjusted. The movements is just too slippery. haha
alpha_rat
21. Apr 2015 · 15:07 UTC
Very nice gameplay
eott
21. Apr 2015 · 15:56 UTC
Nice concept and I like the over-the-top gore levels, especially when the view zooms back across the level at the end. THe controls need a bit love though.
Azurency
21. Apr 2015 · 20:57 UTC
I love the idea, this is a great entry with a funny ending ;)
RaysAndLazors
22. Apr 2015 · 13:28 UTC
Apart from buggy collisions, nice game! Liked how the clones went berserk and found the twist in the end pretty cool too :)
Null DIES
22. Apr 2015 · 17:46 UTC
The idea is highly creative.
The gore definitely added a shock factor to the game.
Many clones have been murdered :D
NSoul
22. Apr 2015 · 20:09 UTC
still not playable i just keep jumping higher and higher...
🎤 BraindeadGeo
22. Apr 2015 · 20:12 UTC
Strange! Which version are you running? The webplayer one?
Floko
23. Apr 2015 · 15:35 UTC
Nice ending :P
I like the mechanics,it's pretty creative,but I felt it only got challenging in the last level. The bad part is that it's really hard to predict the clone's movements and work around that. But it was still a neat idea and I had fun :)
ianburnette
24. Apr 2015 · 02:08 UTC
I love the way it scans through the level you've just beaten. And the fountains of blood, of course.
Franklin's Ghost
27. Apr 2015 · 14:10 UTC
Fun game with interesting use of the clone idea. Found the last level quite difficult but the ending made it worth it. Also liked that when you completed a level it would go back over the level you completed. Thought that was a nice touch. Do think a skip button would help though for replayability cause you don't always want to watch the level again. Overall a really clever concept with a nice use of the theme.