Love Bomber - The Cult Simulator by Suese

[raw]
made by Suese for LD32 (COMPO)
Love Bomber - The Cult Simulator

Spread the love and convert people to your religion.


Keyboard Controls
---
Up, Down, Left, Right
or
WASD

Ratings

Coolness 76% 2
Overall 3.84 80
Audio 3.91 46
Fun 3.61 169
Graphics 4.16 64
Humor 3.32 248
Innovation 3.48 295
Mood 3.73 83
Theme 3.73 243

Feedback

doitle
20. Apr 2015 · 03:08 UTC
Wow this is unique. It took me a little bit to figure out how to convert others, but once I got it all was good. Looks very polished and could probably stand on it's own on a flash portal.
vini60
20. Apr 2015 · 03:08 UTC
So silly yet so fun ! Really like the simplistic graphics, kinda out of the theme tho.
ZQMony
20. Apr 2015 · 03:11 UTC
The game is very unique and fun. It also has a very polished feel. Good Job!
Multiplexor
20. Apr 2015 · 03:15 UTC
I really love the artstyle and the music! Amazing! The gameplay feels nice, tough i felt like the map was too big.

Keep up! :D
taylor.smithgg
20. Apr 2015 · 03:52 UTC
Unique and hilarious. I would have never imagined this being entered into the compo. Good job. I really enjoyed it.
Sorak86
20. Apr 2015 · 03:53 UTC
Nice!
Loved the "feel"! I would have made, maybe, more but shorter levels.
AlfalfaStudios
20. Apr 2015 · 04:02 UTC
Very cool game! Loved how others running into the hearts worked!

Awesome job!
winmac32
20. Apr 2015 · 04:31 UTC
I love the charming music. Art is great, too.
ruthiepee
20. Apr 2015 · 04:34 UTC
Wow, this is definitely the most polished game I've seen so far. Adorable music and graphics-- I love the overall design! There are so many little details in the trees and sidewalks and everything. The concept of course is very nice too, and I really appreciate the simple, foolproof controls.
stuffedgravy
20. Apr 2015 · 04:39 UTC
This was cute! I enjoyed the game, and it was an interesting spin on Pac-man. Do the tanks do anything or are they just there for environment? Either way it had amazing graphics and was really fun; I played a few more rounds than I intended :)
sally_anne
20. Apr 2015 · 04:48 UTC
Looks really good. The concept is interesting but the levels seem a bit large.
SolomaZ
20. Apr 2015 · 06:07 UTC
Well executed and fleshed out. I think I know what I was doing. Love the concept and classic aesthetic.
aaronjbaptiste
20. Apr 2015 · 10:27 UTC
Very nice, the variety in visuals and cutesy style is fantastic.
DragonXVI
20. Apr 2015 · 12:22 UTC
Awesome presentation, although some paths're obscured by buildings so you can't see if anyone's there :p Took a bit to figure out all the mechanics but they kind've naturally become obvious - How to convert, the penalty of retracing steps. Interesting little blend of concepts!
BtheDestroyer
20. Apr 2015 · 15:16 UTC
Really original.
Domicuc
20. Apr 2015 · 16:17 UTC
I love it, great name
Sublustris
20. Apr 2015 · 18:50 UTC
5/5 for visuals!
Lukbebalduke
20. Apr 2015 · 18:51 UTC
Nice graphics, music and sfx! Cool gameplay too.
Good entry =D
TheFudster
20. Apr 2015 · 18:54 UTC
This was really interesting but it took me while to figure out what was going on. Finding a way to teach the player the mechanic would go a long way. Overall really good though!
OnErrorResumeNext
20. Apr 2015 · 18:59 UTC
Well I have to say that I enjoyed playing this game. Different from others that I have played in this LD. I didn't quite catch how I did convert the white shirts and how did they convert me. Nice music and graphics. Good job!
BabaJaga
20. Apr 2015 · 19:25 UTC
Damn those mormons! Really nice graphics and feel.

Is it me or once you hit gameover screen you are stuck?
hexagore
20. Apr 2015 · 20:04 UTC
Lovely art and music and a lot of fun. And pretty sure running around lovebombing people is actually exactly how cults work in real life. Nice :)
ehtd
20. Apr 2015 · 23:31 UTC
Nice to play
mortus
21. Apr 2015 · 07:33 UTC
Cool idea, like a pacman with a twist! Is it possible to convert everything though (in a reasonable amount of time)? I will sure try. :D
Big Cow
21. Apr 2015 · 17:24 UTC
Really neat! lovely graphics and audio. clever mechanic of hearts breaking if you repeat your path too much.
Mase
21. Apr 2015 · 17:35 UTC
Very lovely low-res graphics & animation. The city is detailed and fun to explore but the game retains an arcade feeling because of the set paths. It's a nice mix.

The text popups are funny & varied enough that I didn't find them repetitive.

Initially I thought I had to put hearts on every space... like pacman. It became more interesting when I figured out how to convert people.

More challenge could be added as the number of converts increases. Maybe a greater military presence or something.

At one point I respawned right next to a white-shirt and was insta-converted. Which sucked.

The ending was a bit lame! Otherwise great job.
🎤 Suese
22. Apr 2015 · 01:52 UTC
I honestly didn't expect anyone to play it long enough to finish it so thanks a lot for that! Yes, it's quite lame. I didn't have enough time to add an intro level or an ending, which were things I really wanted to get to this time.
jeremyfa
22. Apr 2015 · 11:49 UTC
Original game! I like the graphics and the sound!
Saker Games
22. Apr 2015 · 11:53 UTC
Such a nice game. :) This makes you happy :D Everyone gets orange and happy.
AnimeGeek32
22. Apr 2015 · 11:59 UTC
God, I wanna finish this, but it is really big!
retrophantom
22. Apr 2015 · 12:42 UTC
great idea, very well executed
shcromlet
22. Apr 2015 · 12:43 UTC
Really polished. Love the feel of it. The music and sounds made me happy.
AlexDJones
22. Apr 2015 · 14:00 UTC
Really liked the art and music, and the gameplay was simple enough to pick up. Great entry!
lochmann-apps
22. Apr 2015 · 14:18 UTC
Excellent game! And indeed it looks very polished. Good job.
GAFBlizzard
23. Apr 2015 · 06:07 UTC
Ultra impressive for 24 hours. I managed to win on the second try. I seemed to get stuck on the side of a street once but I might have just been confused.

Making music AND a ton of art assets in just 24 hours is crazy, good job.

I like that you can press a direction before reaching a corner, and the character will turn once the corner is reached. That is player-friendly.
Larzan
23. Apr 2015 · 09:05 UTC
Love the theme interpretation, didn't really understand how the whole heart blowing up converting thing worked, but great game, just a better tutorial / intro is needed! Thumbs up!
🎤 Suese
23. Apr 2015 · 10:13 UTC
@GAFBlizzard correction: 48 hours! God 24 hours would just be insane.

@Larzan, I get that feel.
rjhelms
24. Apr 2015 · 01:18 UTC
One of the most polished entries I've seen so far this LD. Great job all around!
runvs
24. Apr 2015 · 17:34 UTC
Very nice game! new and cool concept (thoought it would be a kind of pacman).
Graphics are great.
GAFBlizzard
02. May 2015 · 06:19 UTC
Sorry, 48 hours, you are right. :P