Flight of Daedalus by Aaranos
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Flight of Daedalus
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Daedalus a mighty inventor is stuck in a tower because of his great ego. He must fashion a way to escape his jailer that does not use land or sea. He sees birds in the sky and knows that today is the day he conquers the air.
He must fashion another set of wings for himself as the first pair was for his son, Icarus.
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Controls
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Default:
Left arrow - left
Right arrow - right
Z - Attack
X - Interact
Space - Jump
Keys can be rebound on menu screen.
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Known Issues
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1. Music and sound setting must be chosen for sound and music to be heard. There is an issue where the default is not being assigned.
2. Guards don't do anything, there was no time for their code.
3. There is an interact button, try using it when next to or on something, it does work.
4. Color scheme sucks, I know.
5. Yes, acceleration was intentional. By request I won't use it in the future.
Flight of Daedalus
=======================
Daedalus a mighty inventor is stuck in a tower because of his great ego. He must fashion a way to escape his jailer that does not use land or sea. He sees birds in the sky and knows that today is the day he conquers the air.
He must fashion another set of wings for himself as the first pair was for his son, Icarus.
=======================
Controls
=======================
Default:
Left arrow - left
Right arrow - right
Z - Attack
X - Interact
Space - Jump
Keys can be rebound on menu screen.
========================
Known Issues
========================
1. Music and sound setting must be chosen for sound and music to be heard. There is an issue where the default is not being assigned.
2. Guards don't do anything, there was no time for their code.
3. There is an interact button, try using it when next to or on something, it does work.
4. Color scheme sucks, I know.
5. Yes, acceleration was intentional. By request I won't use it in the future.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description. (you can already find several games from the jam there)
The gameplay is nice +-. It would have been better if the guards actually took actions and didn't just stand there, waiting for their death.
The graphics are totally programmer art.
Sounds? Could be better with some :/
Overall - the game is nice, but if it was a bit longer it would become boring. More action is needed there :P
I appreciate the effort that went into the game, though the game felt pretty rough round the edges. In particular, I feel the background was too bright (especially when compared to Icarus who has similar colour) and I wasn't quite a fan of how pixelated graphics are placed against non-pixelated area (generally, having pixels rotated and/or placed at fractional coordinates). Though playing around with soldiers physics was pretty fun (if maybe an unintended kind of fun), so maybe it's worth the cost? ^^'
Oh, also, the non-pixelated text felt inconsistent against the rest. >.<
Alright entry overall, but definitely needs more polish.
@AnaGF Problems of too big a scope and quickly making it fit. Aiming lower next time.
@yotam180, if you look at the source code the spritesheet has the guard's attack animation. I had to cut that in order to make an end condition. Big cut, I know.
@mato26 Yeah, hard to tell if the completely still guys that don't attack are bad xD. They were planned to be enemies but turned into props.
@AODQ I'm still learning how to make a solid player controller. Good movement is tough. Thanks for the feedback!
@Alphish Do you think my splash screen should be silent? I thought the same thing about the majority of your critiques. I just didn't have the time to worry about it, or do a lot of play testing. I purposefully turned on the wonky physics since I didn't have time to script their AI to give them a purpose, comedy. Thanks!
The player character should contrast more with the wall behind him so its easier to make him out潭 a潭n潭d潭 潭s潭o潭u潭n潭d潭s潭 潭g潭o潭 潭a潭 潭l潭o潭n潭g潭 潭w潭a潭y潭.潭 There is sound but it should be enabled from the start, not only when you check the sound settings! It feels slide-y with the acceleration and there is only one enemy that is a threat to you that I found (the bees). Overall, not bad, I liked the story.
Adding floor numbers would've helped with the stairs, i', still not sure if I actually climbed them or just teleported sideways randomly.
I couldn't find the rope but that's probably just me being thick.
Well done and keep it up!
Going up to the roof and jumping without all the materials should result in a funny (or maybe not so funny D:) game over screen.