Rules of Paradox by OrangeeZ

[raw]
made by OrangeeZ for LD32 (JAM)
Pick up lots of things to use as a weapon! Feel free to experiment, there are unexpected things to pick up as well!

There are no rules to this world's nature, except that there is one rule - there are no rules (Hell yeah!). See if you can reach the top boss and defeat him!

CONTROLS!
E - pick up/throw away
LMB - move in the direction of cursor
RMB - hit with whatever you've got in your right hand
SPACE - jump!

Ratings

Coolness 32% 1952
Overall(Jam) 2.65 944
Audio(Jam) 3.00 404
Fun(Jam) 2.47 896
Graphics(Jam) 4.00 177
Humor(Jam) 2.65 613
Innovation(Jam) 2.33 904
Mood(Jam) 2.88 648
Theme(Jam) 2.71 878

Feedback

Hyoga-3D
21. Apr 2015 · 12:57 UTC
I think the game is not done yet, since I did not find the end. Ohh it's so beatiful, well done.
TeamEagle
22. Apr 2015 · 16:56 UTC
the web link doesn't seem to work? :) looks nice
Dickie
22. Apr 2015 · 22:52 UTC
looks fantastical, nice animation too but yeah that control scheme just isn't working out for you.

click and drag to run? my control feels sad and neglected lol. but yeah if you'd of used a sensible input method or even just arrow keys to run would of been infinitely more fun to play.

also yay for checkpoint systems! you're one of the only games this jam i've seen have it, good job on that
Tselmek
23. Apr 2015 · 11:27 UTC
Very hard controls and too many glitches/bugs present in the game. The art style is very nice and I love that hardcore music when you pick up the monster.
Neat game overall but definitely needs better controls in order to be enjoyable.
kabutakogames
24. Apr 2015 · 05:19 UTC
The web link takes me to a land of squares and russian - any chance of a fix?
pythong
24. Apr 2015 · 17:14 UTC
using RMB in a web bowser forces me to see a window "go to fullscreen". alternative controls maybe?
kabutakogames
25. Apr 2015 · 04:26 UTC
I like the feel of the space, and good job on the art - though it seems some of the platforms don't line up right
syncxzoz
25. Apr 2015 · 14:17 UTC
lag.. lag.. lag..
SaintHeiser
27. Apr 2015 · 07:50 UTC
Tooo laggy to play. But looking very cool, yeah.
MrShoestore
05. May 2015 · 13:03 UTC
I think this has a neat look to it, but controls are difficult, and there are some collision issues throughout the level. I fell through the floor at some point, and I was able to walk around the bridge at the beginning instead of over it.