Glyph Valley by recursor

[raw]
made by recursor for LD32 (COMPO)
Instructions:
You arrive at the valley with a confused mind. You are not sure how you got here. The way behind you is blocked somehow. Best keep moving...

Controls:
WASD = Move
Look with mouse
Left Shift = Run
Tab = Change Word of Power
Left Mouse = Say currently equipped word
Left Ctrl = Crouch

Version log:
(4/20/2015) Fixed the following
-Scroll was floating into the ground
-Title music was not fading correctly

(4/21/2015) Post-Compo Version
-Limited player's rotational view
-Text dialog now fades after a time and can be shown/hidden by pressing 'L'
-Added another sage
-Changed Lighting a bit

Ratings

Coolness 63% 3
Overall 3.24 488
Audio 3.22 271
Fun 2.78 789
Graphics 3.37 367
Humor 2.24 802
Innovation 2.81 749
Mood 3.05 450
Theme 3.29 599

Feedback

peejaygee
20. Apr 2015 路 02:56 UTC
as of 11.00pm EST on 04.19.2015 I'm unable to locate the download or web links to enable me to test this game for voting.
馃帳 recursor
20. Apr 2015 路 10:40 UTC
Argh! The links were there but the 'http://' prefix was missing. It is fixed now.
kristof
20. Apr 2015 路 14:18 UTC
Interesting. I like the graphics and sound effects (cool voice acting :-) ). After finding some spells and playing around with them I did not know what to do anymore though. Is there an objective?
One minor thing: The dialog text box should fade out after a while. It blocks to much of the screen.
All in all, I still hat fun exploring the world. Nice work!
馃帳 recursor
20. Apr 2015 路 14:25 UTC
@kristof: There is an objective. Escape the valley.

Good suggestion about the dialog text box.
dylanwolf
20. Apr 2015 路 16:36 UTC
The style and puzzle design are really impressive, and the voice acting is a nice touch.
Hyoga-3D
20. Apr 2015 路 20:29 UTC
Nice low poly, also the puzzles were very challenging.
Chadivision
21. Apr 2015 路 00:20 UTC
Very cool! I love low-poly 3D. Interesting concept and well executed. One of the best I've played so far.
Fanttum
21. Apr 2015 路 00:37 UTC
Fun game and world. Would have liked to have the shouts or words as you will be a bit quicker to come up, but glad you changed up the voices so I didn't have to hear the same thing over and over again, haha. Looked nice and fun too.
Also I think the character model kept clipping into and out of the main camera. Prob shouldn't have that on there. Good job!
Integershift
21. Apr 2015 路 01:19 UTC
Interesting game.
I agree with kristof... the text box takes up quite a bit of the screen. The graphics are decent, the music is good.
Great job overall!
dyfer
21. Apr 2015 路 01:25 UTC
Interesting game ! Strong sense of story telling, I love the map but not a big fan of charm design.
calavera
21. Apr 2015 路 01:26 UTC
very fun to explore, very fun just yelling PALOOSH over and over =D
DRAGONMASTER412
21. Apr 2015 路 01:40 UTC
Interesting style I like it.

Could you people possibly take the time to try my entry:
All nighters were pulled the get it finished in time.
http://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=27330
Pixel Heart
21. Apr 2015 路 02:04 UTC
nice idea.. maybe a bit confusing gameplay.
Ershany
21. Apr 2015 路 02:57 UTC
Well done. Thought it was really neat :)
Taldius
21. Apr 2015 路 03:28 UTC
The graphismes are great, the voice acting is really funny... I will spend a lot of time throwing objects and yelling PALOUSH !!
But you don't really know what to do and where to go, you end up yelling at everything to see if something work... lika a crazy guy...
terryg
21. Apr 2015 路 03:29 UTC
I like the 3d game realm. The feel reminded me of "Unturned". The voice work is well done. I felt like I got stuck moving once, but was able to get out ok. That was getting the nakazulu I think. Didn't really seeem to take damage from the ninjas. It was nice getting hit by them because they seem to give you some lift. Hmm? Maybe that was the way out. I got the sphere thing stuck to me in the pond. Seemed to ride it, but I didn't understand its purpose. Couldn't seem to find anything else after 15 minutes so I gave up. But well done. I think I need more patience.
Geckoo1337
21. Apr 2015 路 04:17 UTC
Nice world and interesting concept. A good entry, but what is the final objective? Maybe it's just a travel? Thank you ++
terryg
21. Apr 2015 路 04:26 UTC
I like the 3d game realm. The feel reminded me of "Unturned". The voice work is well done. I felt like I got stuck moving once, but was able to get out ok. That was getting the nakazulu I think. Didn't really seeem to take damage from the ninjas. It was nice getting hit by them because they seem to give you some lift. Hmm? Maybe that was the way out. I got the sphere thing stuck to me in the pond. Seemed to ride it, but I didn't understand its purpose. Couldn't seem to find anything else after 15 minutes so I gave up. But well done. I think I need more patience.
davidcmcdonald
21. Apr 2015 路 05:03 UTC
Nicely made game. :)
Evergreen Games
21. Apr 2015 路 07:00 UTC
cool art style and idea! the voice was funny XD
jushii
21. Apr 2015 路 07:18 UTC
Loved the sounds when using the words! Found third word after killing the enemies but then got stuck! :D ps. Trees are lovely!
theStartlestare
21. Apr 2015 路 07:37 UTC
Nicely made, the sounds are just awsome, but there is verymuch space with very little to do maybe some more direktions what to do next would have been nice.
Yaroslav Kravtsov
21. Apr 2015 路 07:54 UTC
I think you can add walkthrough to description. Usually people play the game and read description only if they finish or something goes wrong (stuck, for example).
Mimus
21. Apr 2015 路 09:24 UTC
Pas mal, je suis juste sortie hors map.
(Google translate, I'm French)
Mimus
21. Apr 2015 路 09:25 UTC
Not bad, I'm just off exit map
jhell
21. Apr 2015 路 13:16 UTC
Pretty cool, I got stuck after nakazhuluu, but the controls are nice (except no Azerty support :(), the game world looks cool and the voice-overs are awesome =)
BraindeadGeo
21. Apr 2015 路 17:26 UTC
I got stuck on Nakazhulu! Was very pretty though and super ambitious! well done!
BabaJaga
21. Apr 2015 路 18:10 UTC
Anybody know what should I do after I learnt parlosh and zinotele? Something with the lake?
Ptolo
21. Apr 2015 路 18:19 UTC
That art style is very nice, I enjoyed the exploration and the receiving new powers. Good that the enemies only caused knockback instead of making you have to restart from the beginning :)
HotBoxGames
21. Apr 2015 路 18:39 UTC
Great audio and visuals, the level design was cool too.
Eigen
21. Apr 2015 路 20:01 UTC
Although I never got out of the valley (have no idea what to do with Nakazulu nor the sphere beneath me) it was quite an enjoyable experience. As others have said, the voice acting is pretty funny, adds a lot to it. Graphically it's a bit rough and even though everything's coloful, eerily eery. Good job!
Headmade
21. Apr 2015 路 20:27 UTC
Could you please provide a downloadable version for windows? I really don't want to install the unity plugin.
Mase
21. Apr 2015 路 20:37 UTC
The writing is very amusing.
The camera focusing on the treasure as it flies was a nice way to show its location.

I thought there was an orb in the lake but I guess it was just my torso.
oparisy
21. Apr 2015 路 21:51 UTC
Very nice world to explore, liked the rocks and mountains rendering.

Varying the voice was a nice touch as over already commented.

I had some difficulties to reach the ending, which was satisfying in a sense. But sadly, I opened the *spoiler* chest from the wrong side and did not see its content! Was there any?

Thanks, nice experience anyway.
JoshuaBurr
21. Apr 2015 路 23:48 UTC
It doesn't seem to work properly for me. Nearly all of the scenery was replaced by a big brown and white grid type pattern. I'm using Safari.
GAFBlizzard
22. Apr 2015 路 06:30 UTC
Very impressive for 48 hours. I wasn't sure exactly what the last power word did, other than reveal the chest.
jk5000
22. Apr 2015 路 08:21 UTC
I really like the look of the environment.
marinalucio
22. Apr 2015 路 19:47 UTC
I really love low poly art (hence my game :D) so i really like the overall mood and feeling of the game. I couldn't understand why it was unconventional weapon, but it's a really cool little game. Good job! :)
vidarn
22. Apr 2015 路 20:04 UTC
I loved it. The game world was mysterious and it was exiting to figure out what each new word did. Good job on creating a compelling game that managed to hook me completely until I finished it. Great stuff!
GaTechGrad
22. Apr 2015 路 22:32 UTC
Nice little adventure game! I know getting a FPS up and running in Unity is no trivial task, especially in one weekend. The voice recordings were a nice touch, especially with the different tones for the same spell to keep it from being too repetitive.
eastes
26. Apr 2015 路 03:46 UTC
Great idea for an unconventional weapon. Thanks for reminding me about the source on my game - http://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=34676. I forgot to include the link.

Love the similar graphics style!
RobotHoboDanceParty
30. Apr 2015 路 06:04 UTC
Pretty cool game! I played around until I got stuck in the pool in the mountain. Either way I spent a good 20 mins playing around and quite enjoyed myself. Great work!
SledKnight
07. May 2015 路 00:46 UTC
Cool entry! One of the few I've stuck through to the end. Very nice concept. Would be cool to see it fleshed out. I love a good puzzle game!