Unconventional Odds by Mikhail

[raw]
made by Mikhail for LD32 (JAM)
This is my first Ludum Dare and had a lot of fun. I will be doing this again! Enjoy my creation.

GOAL: Get a high score
You can push and pull the enemies into the saws and spikes.
I meant to have multiple "weapons" and multiple levels but I ran out of time.

Left Arrow - Move Left
Right Arrow - Move Right
Space - Jump
Q - Pull
E - Push

To run the game unzip the file then open the UnconventionalOdds.jar

NOTE: You must have Java 1.8 installed on your computer in order for the game to run!

NOTE: This game should run on any platform that runs Java!

**BUG FIXES**
-Movement bug after death
-Dying randomly (Non rendered enemies and bullets)
-Score bug

Ratings

Coolness 55% 3
Overall(Jam) 2.20 1075
Fun(Jam) 2.13 1020
Graphics(Jam) 2.00 939
Humor(Jam) 2.03 880
Innovation(Jam) 2.43 853
Mood(Jam) 2.04 985
Theme(Jam) 2.53 935

Feedback

Pixel Heart
21. Apr 2015 · 02:46 UTC
Only windows? no good
mikeureko
21. Apr 2015 · 02:47 UTC
Cool idea, first of all. There are some bugs to work out, but it was interesting. I noticed that if you or all the enemies die while holding a movement key, the game behaves as if the key is still held down until you press and release it again. Also, for some reason, I sometimes die randomly without apparent cause. The collision detection also behaves weirdly sometimes when you're not falling.

Good luck for the future!
cdrch
21. Apr 2015 · 04:42 UTC
I wasn't really sure what I was supposed to be doing in this game. What do pulling and pushing do? (They don't seem to have an effect on anything that I can tell.) Beyond that, though, I won't be rating this game (at this moment), since there appear to be a few game-breaking bugs in it. After some number of deaths (it varied), I would lose control of my character, continually sliding towards the right if I didn't have a key pressed. Sometimes the character would freeze, or only move in certain dimensions (like I could jump but not go left and right, or vice versa).
JerryLeeLodbrok
22. Apr 2015 · 01:49 UTC
Little buggy.
Dejvo
22. Apr 2015 · 17:24 UTC
I am sorry but honestly, it was shit... i mean it's great that you have entered, but it is advised to explain to the player what they have to do and how. i had no idea so i was just trying to dodge the bullets (which is inpossible) but the more times i died, the more enemies were there. so, it punishes the player for your foult not explaining the game at all. i am sorry. you obviously can programm there's just lack of explanation and a tiny bit execution. take this as an expierience for other games.
TeamQuadratic
23. Apr 2015 · 03:55 UTC
To be honest, I'm not really sure what to do. I feel like the goal is to get enemies to the saws, perhaps by pushing and pulling, but I can't seem to figure out how to do that. Still, a decent start and could definitely be improved and expanded!
Davikin92
24. Apr 2015 · 03:51 UTC
For just a few seconds I got to push and pull one of the thugs. You should reduce how often the thugs shoot so you don't find it so hard to push them to the saws and spikes.
sorlok
26. Apr 2015 · 20:55 UTC
Nice idea; I like the pulling mechanic. It's kind of tough to control though.
Langouste
28. Apr 2015 · 15:58 UTC
Super game! I love it, thanks ;)
Justin Mullin
02. May 2015 · 19:56 UTC
I had a hard time figuring out what to do here, but once I had the mechanics down it was an interesting concept. Nice job!
OnlySlightly
08. May 2015 · 03:39 UTC
I really liked the idea of using the environment to defeat your opponents rather than yourself. Once I got the hang of it, it was a lot of fun :)