Troll smakkin' by Shimmergloom
Instructions:
wasd to move, qe to rotate camera, space to dig/smack
Don't try to fight the trolls during the night, wait for day for them to turn to stone.
SMACK YOUR WASD KEYS LIKE YOU MEAN IT!
_______
This was our first ever ludum dare, it was lots of fun. Our take on an unconventional weapon is a shovel-axe that you can use to chuck blocks behind you or damage your enemies.
Any block that is chucked will carry the object on top of it too! Chucking cacti will cause them to explode and spawn new cacti. The trolls chase you during the night but at dawn they turn to stone. Petrified trolls drop hearts when they die.
See how many days you can survive!
wasd to move, qe to rotate camera, space to dig/smack
Don't try to fight the trolls during the night, wait for day for them to turn to stone.
SMACK YOUR WASD KEYS LIKE YOU MEAN IT!
_______
This was our first ever ludum dare, it was lots of fun. Our take on an unconventional weapon is a shovel-axe that you can use to chuck blocks behind you or damage your enemies.
Any block that is chucked will carry the object on top of it too! Chucking cacti will cause them to explode and spawn new cacti. The trolls chase you during the night but at dawn they turn to stone. Petrified trolls drop hearts when they die.
See how many days you can survive!
| Windows | http://michelmohr.me/LD32/windows/windows.rar |
| OS/X | http://michelmohr.me/LD32/OSx/trollsmakkin.app.rar |
| Original URL | https://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=51106 |
Ratings
| Coolness | 64% | 3 |
| Overall(Jam) | 2.91 | 766 |
| Fun(Jam) | 2.77 | 706 |
| Graphics(Jam) | 3.92 | 204 |
| Humor(Jam) | 2.50 | 686 |
| Innovation(Jam) | 2.92 | 630 |
| Mood(Jam) | 2.93 | 609 |
| Theme(Jam) | 2.77 | 856 |
I really liked the graphics, especially the sandstorm animation.
It was a bit awkward, that the enemies could move freely and I could only move in squares which made the killing a little hard, but otherwise great work :)
I liked how the trolls turned to stone on daybreak :)
the gameplay was ok but not too captivating, with a little bit more play testing I think it could hold my attention a little longer
-Neith
I would have loved if I can smack at any time when ever I press the button .